Page 14 of 18 FirstFirst ... 4101112131415161718 LastLast
Results 131 to 140 of 176

Thread: I've been lying to you all, sorry.

                  
   
  1. #131
    DCEmu Newbie MonoLoco's Avatar
    Join Date
    Feb 2006
    Posts
    52
    Rep Power
    0

    Default

    Sweet, can't wait to try it out.

  2. #132
    LUA Coder mexicansnake's Avatar
    Join Date
    Feb 2006
    Location
    Aguascalientes
    Age
    34
    Posts
    669
    Rep Power
    94

    Default

    happy birthday pspmonkey!!!


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  3. #133
    LUA Coder mexicansnake's Avatar
    Join Date
    Feb 2006
    Location
    Aguascalientes
    Age
    34
    Posts
    669
    Rep Power
    94

    Default

    happy birthday psmonkey!!!


    RIP: Agapito Elber Gudo.
    RIP: Rosa Melano
    Chema! Te lo lavas!
    Have a nice day! lmao

  4. #134
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    sorry guys. still working on textures. It's progressing a little. :S ill post something before i go to bed and get a revision out asap.

  5. #135
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    erm. i know i said i would stop but while looking at an rdp plugin i notice they still incrament the rdp pc (program counter) even when an invalid value is stored. So i gave it a shot and hey mortal kombat trillogy actualy continues on. It might even be playable but had to tell with no textures. :S

    Anyways i'm still on textures but if I cant get it solved soon, i'm gonna post the first build 1.0 and do a revision as soon as the textures work.

  6. #136

    Default

    Don't strain yourself too hard. This is an awesome at the moment.Textures would break the universe and then we don't know what happens then :P

  7. #137
    DCEmu Newbie
    Join Date
    Mar 2006
    Posts
    9
    Rep Power
    0

    Default

    Hah
    I told my friend in school about Monkey64 (he's a total Nintendo fanboy)
    The look on his face was priceless!
    Anyway thanks alot PSPMonkey this will be the single greatest
    piece of homebrew I've ener seen.

    Keep up the good work!

  8. #138
    PSP Coder
    Join Date
    Sep 2005
    Posts
    1,407
    Rep Power
    86

    Default

    k, guys sorry. its 4am and i am bushed. I've made some advances in the rdp but still much more to do for textures. I'm kind of a little too tired to clean up for a build so please give me till 1pm EST (-5GMT). I'll try getting it up then. First build will be rough still since textures are not done (they're just random grey squares)

    The bright side is the following roms do stuff
    Mortal Kombat Trillogy [b1] - Playable
    Mortal Kombat Mitholgies [!] - Partial, Works till you start a new game (then hangs on unemulated op)
    Automobile Lambergini [!] - Partial, I get some random red menu. Eventualy crashes
    Bust A Move [b4] - Partial, Works till it gets to the intro/menu.

    On the demo front, Allycat now runs (but not viewable till textures are fixed).

    That is it for now.

  9. #139

    Default

    Great, 1st compatibility list !

    At least, efforts payed. Congrats man !

  10. #140

    Default

    Great news. Take your time and have a good, long sleep. Would be awsome to have the texture code in 1st release.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •