FYI, if you're too blind to notice. V1.0 is now up.
ermmm. Mario64 dont run still. Might want to read up on stuff.Originally Posted by PigTails_19
FYI, if you're too blind to notice. V1.0 is now up.
ermmm. Mario64 dont run still. Might want to read up on stuff.Originally Posted by PigTails_19
Well, if he's really desparate to play Mario 64 tonight...he could run an n64 emulator on his computer and use a VNC client to attempt to control it from the PSP...the screen would be clipped, the controls would be off, and you'd be getting 0.5 fps probably, but it's better than nothing -_-.
Please for the love of god. Go test and let me know. It technicaly should work.Originally Posted by bobcobb
I'm at work right now and haven't set up the newest GTA loader, but I will when I get home and post back.Originally Posted by PSmonkey
Got a homebrew ROM that works the best to try it with? If I have N64 on my PSP I will wet myself.
works fine on 2.0...pong runs at 30-31 fps. tried running waverace and it gets up to n64 logo... just a quick try. anyway excelent work man keep it going ur a top bloke
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I got it started on 2.0, but i tried to "load rom" and "run rom" but it didnt do anything. I put the PD roms that were included in the root of the mem stick. Any suggestions?
Rename the PD folder N64 (roms go in F:\N64\)Originally Posted by danperson1
It is practically to read the "readme.txt" before your started experiments
sweet now im gettting some mortal kombat action on my psp, except i cant tell whats goin on. thanks for the help
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