yes, sometimes they are necessary lol
Today I'd like to eat a hamburger. Know why? It's Time for burgers, time for TELL US DAMMIT.
Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, reader person.
You probably know oodles about us - more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob - and we might feel a tinge of guilt when we ban ya. Or not, because really we're incapable of human emotion.
So, our question is:
Do you even like motion controls?
http://kotaku.com/5236697/do-you-eve...otion-controls
yes, sometimes they are necessary lol
Sometimes. But I am really hoping that motion+ creates a whole new flood of motion control support. A sword-fighting game etc..
I haven't played a game that makes it better.
The only game that it felt good having these kinds of controls was FOLKLORE for PS3, I was really cool to feel like pulling those monster out!
But it's like I said, so far it's the only game.
Oh! And I used to have a Wii so count that out too.
I don't like the current motion control setup, it's either too sensitive or too unresponsive depending on the game. There is no decent game out there that has used the technology effectively... It's just sort of there for the sake of it.
It's a gimmick, hopefully it will only last a generation.
PS3s motion sensor is horible.
Wii's motion controler has some potentian, but its sistem is very weak compared to the other 2 power houses, And many wii games tent to forget that they don't actualy need motion controlls. Also i prefear to play my games on my bed without moving around like an idiot.
The answer is NO!
I like the idea of motion controls very much and the concept of reasonably accurate reproduction of things like golf and tennis (and sword) swings but I've yet to see or play anything that really works that well yet. Certainly games like House of the Dead and Samba De Amigo wouldn't be half as good without the gun or maracas (which I class as motion controls in this case).
That said, I don't like games that involve much pointing of the wiimote at the screen. My hand gets restless and wants to move more than it needs to.
I think it will take time and a bit more creativity before it really gets the most made of it but look forward to seeing how the more adventurous developers might use it in interesting and novel ways that generally work with the game rather than feeling tacked on because they have to.
Not at all, I bought the Wii like a good Nintendo fan, I was sure I'd get another generation of classic gaming. What I got was (bar mario galaxy, while even that suffered from some very unNintendo inconsistancies, falling off/not falling off???)
the wave your hands around like a $#@! generation. I've since got rid of the POS and got a 360 which I'm enjoying lots (fallout 3 hmmm). Im 33 btw and not even my kids liked the Wii, my little lad loved 64 and Sunshine, he wouldnt even play Galaxy.
I love pads.
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