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Thread: Super Mario War 1.01

                  
   
  1. #1

    Default Super Mario War 1.01

    GPF has released a port of the deathmatch game, Super Mario Wars. The goal is to stomp as many other Marios as possible. It is a tribute to Mario War by Samuele Poletti. The Dreamcast port is based on Super Mario War 1.01(XBox V1.1) by Florian Hufsky.

  2. #2

    Default Re: Super Mario War 1.01

    Hell how cool's that? A Mario game for DC*;D

  3. #3
    DCEmu Coder GPF's Avatar
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    Default Re: Super Mario War 1.01

    yeah its pretty fun, 4 player controller support.

    Thanks to DCSteve for finding the source and for making the bootable images.

    Troy

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    DCEmu Oldbie Eric's Avatar
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    Default Re: Super Mario War 1.01

    I am glad this finally been to be ported it was requested in the past but unable to be coded good work GPF and i would also like to thank DCsteve for the images of this wonderful game

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    Won Hung Lo wraggster's Avatar
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    Default Re: Super Mario War 1.01

    very sweet

  6. #6

    Default Re: Super Mario War 1.01

    Yep! Really neat port!

  7. #7
    DCEmu Regular WHurricane16's Avatar
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    Default Re: Super Mario War 1.01

    [quote author=Christuserloeser link=board=news;num=1108272128;start=0#1 date=02/13/05 at 06:47:29]Hell how cool's that? A Mario game for DC*;D[/quote]

    This is actually the third version of this game that has been ported. *I haven't played this version so I'm going to check it out now.

    I actually have a network example of an older version on my forums somewhere. *The network code is primitive because it doesn't send packets, just a byte.
    Now that SDL Net is a part of KOS (wow I've been away for a long time) it would be cool if someone would make it a network game (*cough* GPF) but I don't know network games are worth it because of the fact we still can't use the modem....unless I missed something there too LOL

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    DCEmu Coder GPF's Avatar
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    Default Re: Super Mario War 1.01

    [quote author=Storminator16 link=board=news;num=1108272128;start=0#6 date=02/13/05 at 16:49:55]

    This is actually the third version of this game that has been ported. *I haven't played this version so I'm going to check it out now.

    I actually have a network example of an older version on my forums somewhere. *The network code is primitive because it doesn't send packets, just a byte.
    Now that SDL Net is a part of KOS (wow I've been away for a long time) it would be cool if someone would make it a network game (*cough* GPF) but I don't know network games are worth it because of the fact we still can't use the modem....unless I missed something there too LOL[/quote]

    Where is SDL_net? Its not in the latest svn snapshot that I can find. Ill check on the forums and see if I can find it.

    Troy

  9. #9
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    Default Re: Super Mario War 1.01

    I was about to say... where's SDL_net?
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  10. #10

    Default Re: Super Mario War 1.01

    SDL_net was in the KOS 1.3.x build that I grabbed from you, Troy. :P

    I think you need to take a bit of a break, and get some rest.

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