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Thread: KETM - a new Galaga mod surfaced

                  
   
  1. #1
    PSP Coder deniska's Avatar
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    Default KETM - a new Galaga mod surfaced

    I found following link in the forums:
    http://www.badongo.com/file/276621

    Apparently someone is working on the GALAGA mod.
    Currently it's not 100% complete - some graphics, music and enemy patterns are not modified, but it already looks nostalgically cool :-)
    Check it out ...

  2. #2
    Now with Blast Processing! Kaiser's Avatar
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    Good stuff, I'm having trouble finding the link on the page you provided though.

    edit: Nevermind I saw the timer.

  3. #3
    DCEmu Newbie jedi172's Avatar
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    I just tested it out. It's koooool I just love the original sounds he put in the mod.

  4. #4

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    any continued development here ?
    has potential.
    Hanging for another full mod it takes awhile to do but worth it
    star wars would be good ... anybody

  5. #5
    Won Hung Lo wraggster's Avatar
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    yeah i reckon a star wars mod wowuld be awesome

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    PSP User chickenclaws's Avatar
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    star wars iris and KETM lol they should name it KETMonIRIS

  7. #7
    PSP Coder deniska's Avatar
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    Quote Originally Posted by bourbon bot
    any continued development here ?
    has potential.
    Hanging for another full mod it takes awhile to do but worth it
    star wars would be good ... anybody
    hopefully I'll get back to PSP programming in a couple of weeks, once I am done with urgent stuff at work...

  8. #8

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    I been working on a Super Mario mod. The only thing I didn't change was the music cause I don't have the proper converter. Maybe someone could help with that. I spent the last 2 days on this. I had to find a place to share it.

    http://www.megaupload.com/?d=OHERCNSA

    Modded:
    The ship is Mario in a flying kart

    The homing missile is a bullet bob the turns into a huge one.

    The shield is red turtles

    I increased the killray by 5X

    The homing laser is Swarming Yoshi's

    You shoot Yoshi eggs

    I haven't fought the last boss yet so I'm not sure how he came out.

    BG's are Marioish

    All enemies are from the world of Mario.

    KartEverythingThatMoves
    http://www.megaupload.com/?d=OHERCNSA

  9. #9
    PSP Coder deniska's Avatar
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    The archive always comes back as 0 bytes for some reason... why don't you attach it to this post?
    (press "GO Advanced" button and upload)

    I am not aware of any software to convert conventional (mp3/wave/ogg) formats to tracker music (s3m, xm, etc)
    I believe you can play ogg files as sountracks for the game (if not I can code it in), but you may loose a bit of CPU cycles.. Give it a try and see how it works out with different bitrates.. (you can convert mp3s to ogg with a number of converters)

    You can modify the game scripts to make the game harder or easier, longer or shorter... so you can get to last level in just 2 minutes, if needed..

    EDIT: I managed to get the file so I am mirroring it here..
    The graphics is pretty cool..
    You may want to work on in game messages and attack sequences. just experiment with levelXX.dat files - their format is pretty simple...
    If you get stuck with ogg conversions you may want to get some tracker music @ http://modarchive.org.. (type "mario" in the search box) ...just make sure that the number of voices in the song is ~4

  10. #10

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    Ok I changed the music and text but I can't get the intro music to work. The file is there but it won't play.

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