great progress monkey.
get well soon!
Well Done on the textures dude, good luck with the next release things look like they are really shaping up good . Until then Have FUN!!Originally Posted by PSmonkey
Great work PSmonkey looking foward to your latest releases to come out. Soon we will have Mario 64 running yay!
not that i have a psp, so don't really care (personally, but i do support homebrew scenes) Chuis, a dc coder has been working on NEO4ALL/AES a NEO4ALL fork using MMU for load large NEOGEO, roms like Metal Slug X (64MB rom) work in it (remember the DC has 16mbs or ram unlike the psp 32mbs). he was taking about using the same method for a n64 emu!
This is becoming a dream!!! A N64 on a PSP!!!
thats just outstanding... keep p the ood work
I 1ik3 73h c0nc3p73 0f 4 n64 0n 4 p2p. y0u r4wk,
OMG, someone with a name more annoying than mine. anyway, wow, awesome. I can't wait.
HOLY SEX WITH MIDGETS he is sooooo close.
Great work PSmonkey!!!!
hey PSMONKEY, did u ever think of using the ME as a coprocessor? i think it would be a pretty smart thing to do. Moreover, consoles closer to the PSP era are 3d and it MAY BE actually easier to emulate the graphic pipeline...(convert an instruction list format into another)
he is going to do that later when it gets more advanced
.....disturbed do you know anything about coding a program? Would you like to program it yourself? It sounds like you do.......
umm... yea that is what I thought, please I BEG you READ the old posts and DOWNLOAD the original beta release before you post anything else.
Not that I have not asked a repeated question, but at least I knew that I did when I asked it, I just mainly wanted more info bout it. That is why we have 2-3 pages of compression talk of roms lol.
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