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Thread: RPG Maker 2000

                  
   
  1. #21

    Default Not Quite

    Quote Originally Posted by RedKing14CA
    This game will be available when the HB PS1 emulator is finished (dead project) or when Sony releases their homebrew killer PS1 emulator...

    Ok?

    if not they already have an RPG Adventure maker for the PSP frimware 2.0

    I dont mean to seam rude, im just letting you know
    RPG Maker 2000 was for the PS2 not the PS1. Your thinking of the original Playstation RPG Maker. The original RPG Maker looked interesting. RPG Maker 2000 sucked, I know this because I used to own a copy.

  2. #22
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    Quote Originally Posted by RedKing14CA
    they have an adventure maker.. its a handheld can you imagine how much people would laugh at you just a year ago whne the GBA SP was out and you wanted a port of RPG maker 2000... dude.... lol...

    Be thankful for what you have, but dont be afraid to dream.... RPG maker 2000.. cool... but not going to happen for atleast another year... sorry dude.. but seriously be FRIKKAN HAPPY you have these marvelous gifts from both sony and all those wonderful non money-hungry game makers (homebrewers, coders)!!!!!!!

    I LOVE THE PSP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    THANK YOU GOD, THANK YOU CODERS, LAST (and cough, least) THANK YOU SONY!!!!
    (goodnight, its 9:37 pm in california)

    yes becasue sony is doing such a good job with the psp that developers and analysts both basically declared it dead already, and it is being outsold 4 to one in its home country to the ds. And has become basically a ps1/ps2 port box (not to mention many of the ports being dummed down). Yes be so happy to sony, and all thes elittle 12 yr old lua coders that have been making such masterpieces on it.

  3. #23
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    Quote Originally Posted by jman420
    technicly speaking.. it's possible to make a RPG maker-esque program.. but not possible to port it to psp due to the fact that nobody can get source.. plus why would you want to make a RPG on your psp?? just work with other people on a game.. like me, I dont know how to program much for PSP, so I'm working with TurkeyMan making a fully 3d RPG game right now.. there is however 1 more option. RPG maker 2 (japaneese) for SNES works with TYL .03, it would at least keep you busy for a while lol
    because there is a bunch of already well developed and made games for it and it actually has descent graphics. And the homebrew games for the psp have been lets just say below average copmpared to the homebrew community od xbox/dreamcast/and pc (where it is better than fully made psp games). I mean even the ds has better hoembrew games than the psp, the psp just as good homebrew apps and emulators. Most of the coders spent time trying to make homebrew possible on the psp.

  4. #24
    DCEmu Regular psiko_scweek's Avatar
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    yeah i think it would be great to have a RPGMaker runner on the PSP.

  5. #25
    Banned Vendeta's Avatar
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    I whant the snes rom for this does it save ur game on it???

  6. #26
    DCEmu Rookie goity's Avatar
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    Yeah, RPGM 2000 and 2003 were good (the rest were shockingly bad), but no source, no port. An inerpreter would be far too hard and probably not even possible, not to mention the frightening length of time it would take to do something like that.

  7. #27
    DCEmu Old Pro kando's Avatar
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    if someone makes a faster x86 aka DOS emulator, it would be easy to play many games without needing a port....i mean i was able to pull up warcraft 1, moraff's world....but they run slow as poop.

    was the source code for MS-DOS ever released?

  8. #28
    DCEmu Regular chrono75's Avatar
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    I LOVE RPG Maker 2000!! I think it would be great to have a game emulator so you can compile your game and run it on your PSP, which was what you were saying above. That is probably the best bet but I don't think there is any RPG2k source code out there.

  9. #29
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    Sorry for reviving this but hear me out.

    RPG_RT.EXE (the executable used for all the games made with RM2K for PC) is the same for every game, if an eboot can be made to replace that file in the game folder, it may work.

    What are the requirements for an RM2K game?

  10. #30
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    That would mean completely reverse engineering the binary to recreate the engine to use the files.

    Not going to happen.

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