I expected mouse look mapped to the analog…
and i really hope that isnt the only way to have the screen open. needs to more like the DS angle
Heres a new video of Quake 3 working on the pandora:
I expected mouse look mapped to the analog…
and i really hope that isnt the only way to have the screen open. needs to more like the DS angle
i wonder if strafting around corners is difficult (a must for FPS's). he doesn't do it in the video
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