Kirby2000 has updated his unofficial update to Beats of Rage for DOS and Dreamcast. Here are the changes:[br][br]*Grab distance can now be set per player. Default distance is 36, to set it, use "grabdistance 10" (or whatever number you want). See bottom of readme for examples[br]*Jump Attack range is now affected by the Range command (as requested by Mr Q), if not specified, range is affected by jump height, this means that jump attacks should now be accurate even if the jump height is changed.[br]*Source code is not included but now the changes to the source are, this means that its now possible for anyone serious about porting the changes to another platform to go through the original source code and add these changes by hand.[br]*To clear up a few queries with the last version, the new death animation is called "Death" not ANI_DIE (which is the name from the BOR code), for an example of how it can be used, see end of the readme file. [br]*Contact distance is now proportional to grab distance, this fixes the a bug in the grab distance code that made the main character and the enemy sometimes move down when you try to walk away from the enemy.[br][br]Homepage: http://gamikaze.artichost.net/board/...pic.php?t=2399