if you try quake on a 1.5 psp then try it on a 2.6 psp, you can feel and see a huge difference in speed. Same with other emulators like nester and snes using all the same settings.
because they dont, lolOriginally Posted by Cooe14
and its kernEl not kernAl, that was some type error by some retard in a very old system oh and something that doesnt have anything to do with kernel
read: http://en.wikipedia.org/wiki/Kernal
if you try quake on a 1.5 psp then try it on a 2.6 psp, you can feel and see a huge difference in speed. Same with other emulators like nester and snes using all the same settings.
Kernal - Keyboard Entry Read, Network, And Link
so basically.. we won't be able to play multiplayer online..Originally Posted by PSmonkey
so no GoldenEye deathmatches.. or Perfect Dark, or Southpark, Mario Kart, etc.. online.. becasue kernel mode allows access to the WiFi capabilities..?? im confused..
No, because the new boch eloader lets us use wifi!
The reason that Quake runs slower in v2.5 firmware compared to 1.5 is due to the network modules in v2.5 do not run properly if you overclock, hence we needed to put a limit in place for the amount that Quake would overclock.Originally Posted by behahwhoalalala
In terms of networking requiring kernel mode, this is not required in v2+ as Sony added a user mode procedure for loading network modules (which made life a lot easier for me and Fanjita to get networking working for all firmwares)
Chris
Not fully trueOriginally Posted by PSmonkey
The Quake PSP team figured out how to load WiFi modules in user mode.
It's all in your mindOriginally Posted by Cooe14
It could be possible that some of GTA is still loaded and running while you are playing your game, which may slow it down, but I doubt it. Fanjita has done a pretty good job with his eLoader. It should stop all the GTA threads before loading your apps.
Will you ever release how this was done? I don't see it in the PSPSDK (it's possible that mine is outdated.. haven't done and svn update in ages).Originally Posted by cswindle
I would really like to run my apps in user mode (even on 1.5), just for consistancies sake.
I know that the eLoader will patch my app to run in user mode, but I would still rather have it run in usermode on 1.0/1.5 also
I am going to sort out a post on PSPDEV with the details of what needed to be done.Originally Posted by Gary13579
The function was added in firmware v2, therefore you still need to use kernel mode in v1/1.5.Originally Posted by Gary13579
Chris
wy snes9x is slower in user mode than the kernel mode and dont use wifi, it can be posible to have a user version and a kernel version of the emulator and compare the framerate to see the amount of speed? and continue the 2 version like snes9x for make every body hapy if we got results
The reason why SNES9x is so much faster on kernel mode is because it makes use of the ME, which cannot be used on 2.0 or higher (because of user-mode restrictions).Originally Posted by tails-lol
The ME is a second processor for the PSP, I believe TYL uses it for sound.
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