hahaha, funny you have linked me that because I've looked upon that a couple years ago when i was still on this very much when it came to enhancing older generation games, and initially i liked it, but came to dislike it because even though they did a good job i didnt really like the results.
in addition, i know with the methods i mentioned or not better results can be achieved, and they wouldnt work for 3d games either.
therefore this brings me back to my previous question, how do they render the games at a higher resolution so that Supersampling and Anistrophic filtering ca be used?
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