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Thread: Star Wars Iris Mod

                  
   
  1. #31
    PSP User LAMPRO's Avatar
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    YES!! THAT WOULD MAKE IT A HIT. The DeathStar level, the ImperialCruiser Level, and the Jedi Temple Level, PLUS the HOTH, TATTOINE, AND ENDOR worlds. WOW. This would get the brew award. KEEP GRINDIN!!

  2. #32
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    sounds like iris might soon have to suport no gravity so people can do space battles.

  3. #33
    PSP Mod Creator
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    @stewie2280
    the stormtrooper model is finished but i have no skin.where can i find skins?

  4. #34

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    Demon what do you need to make a mod, for this?

  5. #35
    PSP Modder Produkt's Avatar
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    To mod Iris, the sugested tools are as follows

    An image editing suite - Photoshop, Paintshop Pro, Gimp, Ect. At current all textures must be saved as 24bit TGA files with a color sheet of ONLY 256 colors. any alteration of this may cause a problem in the texture.

    A level editor - All maps are requried to be compiled via Q3Radiant (Using Q3Map) wil later versions of radiant can be used to make the map the map can only be compiled with Q3Map. Other editors Such as Cartography Shop and Leadwerk's 3D World Studio may be used aswell... but the maps must be compiled via Q3Map.

    A model editor - Any 3d modeling program may be suitable for the project, although the tool of the Iris Team currently lies with MilkShape 3D, this tool is made simple and contains all the nessisary plugins for making Models out of the box. This tool is not free however it is cost effective in comparison to other tools they also offer a 30 day free trial with full features.

    At this point in time game code is not possible. Due to the evolution the engine must make the game will not be releasing source code untill PSMonkey sees fit.
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  6. #36

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    Quote Originally Posted by Stealth Kill
    @stewie2280
    the stormtrooper model is finished but i have no skin.where can i find skins?
    how do you mean the model is finished but you have no sknins? you can find skins at www.polycount.com go to the q2 model part

  7. #37
    DCEmu Pro sroon's Avatar
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    This looks pretty cool!!

  8. #38
    Senior Staff Artist PSPdemon's Avatar
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    Update time!

    i have drawn out the last of the maps and i am putting them into radient

    hopefully i will be able to get the m done soon, but for right now and for a while ill have to take it easy... i just found out today that i may have to have a a heart problem (praying that i dont). the doctor said i would have to take it easy and get some rest, so i probably wont start until the weekend

    anyway, the 2 maps that i am making are "Snow Base" and "Up High" both are very big and both will take some time esspecial the snow base ( because i want to amke it so that you can not only have a fight on the inside...but fight outside of the base as well )

    So until then,

    Thanks for Everything,
    PSPdemon

  9. #39
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    Can't wait! Thanks for all your hard work guys, it is highly appreciated.

  10. #40

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    hope your gonna be ok pspdemon

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