Stick a DVD in a CD-ROM drive and tell me why it wont run even though it is exactly the same size.
Just trying to find out: Does anyone know of any technical reasons why the PSP couldn't read a MD if you could insert one?
The PSP already plays ATRAC naitively, so my guess is that actual MD playback wouldn't be too hard to achieve, but the UMD loading door, while deffinately big enough to hold MDs, was clearly built to exclude their insertion. Comparing UMD's and MD's side-by-side, it looks like the disk circumfrence is pretty similar, so is there any technical reason why the PSP would not be able to read an MD if you could load one?
For a while I was thinking I was just an oddity in hoping for MD playback on the PSP, but I was talking to a DJ friend and realized that a lot of DJs have stacks of MD's just like myself and would probably appreciate being able to use them on the already DJ friendly PSP. Personally, I just have more MD's than MP3's and find myself carrying around my MD player more than my PSP. Since the PSP is capable of so much more, it would be nice to reverse that trend, as well as avoid the need to carry both.
I know there are a lot of specialty accessory advertisers on this site, so I'm posting this in the hopes that one might see this and give some feedback. If the PSP is technically capable of reading MDs and someone could supply MD mod kits for the PSP, I'd be very grateful.
Please, no comments about MDs suck, who would want one, yadda, yadda, yadda... Though in no way the majority, lots of people have MD's and a lot of those MD's have unique content that wouldn't be properly served being converted to other formats. Please don't post unless you have some legitimate interest in the topic. Thanks.
Stick a DVD in a CD-ROM drive and tell me why it wont run even though it is exactly the same size.
I think the technology behind discs are the lasers that write and read them. Different discs(CD,DVD,+RW, etc.) require different wave lengths to be read or written. I'm not sure, but I think most laser products only have one wave length and so can read only one type of disc.
Please correct me if im wrong, I'd be interested in knowing how it actually works.
Let me clear some things up, SONY COULD CARE LESS, about backwards compatibility its called MONEY you know green stuff. They have not figured out how to market anything accept their first incarnation the psone nuff said....... DREAM ON..... Oh and mds are the most annoying pieces of media, buy an ipod you idiot!!!!!!!
Wow, surprised there was any interest in this topic,
Yaustar: Yes, I understand that, but you're talking about using a newer technology in an older player that would be more analagous to trying to play a UMD in a MD player. Of course that's not going to work because the MD player would have no idea how to deal with any of the UMD information. However, using your example of CD's and DVD's, most DVD players CAN read CD's (they are backwards compatible), and that is what I'm trying to find out about here. If the UMD drive is backwards compatible with MD's. I'm clearly admitting that I don't know all the specs, but to my knowledge, MD's are little more than containers for ATRAC3 data and since PSP already has the software to read ATRAC3, it just makes sense that, barring any obstructive physical differences, that the PSP would be able to read the MD data. Also, one of the reasons why CD players can't handle DVD's (other than the obvious lack of the required decoding software) is that the tracks on the DVD's are spaced closer togeather and CD players aren't capable of reading with that required extra precision. I wouldn't think that this would be a problem with the PSP in reading MD's since MD is a much older format and almost certainly wouldn't require reading precision that the PSP wouldn't be able to provide.
The type of information I'm looking for is actually more along the lines of what Skateblind mentioned. IE, if the PSP would absolutely NOT be able to read off of an MD, why is that? There's a lot of technical mumbo jumbo behind reading/writing disks that I obivously have no clue about and it did occur to me that there might be SOME physical difference between the MD recorded media and the UMD recorded media that would make it impossible for the PSP to read the tracks, but my hunch is that, if an MD COULD be inserted, the only thing stopping it from being read would probably be some sort of disk check code. But I obviously have no clue.
zeromission80: Don't call people idiots if you're too stupid to even read the post or comprehend what's written in it. I KNOW THAT SONY DOESN'T CARE ABOUT BACKWARD COMPATIBILITY. That's why this post is titled <b>MODDING</B> the PSP for MD playback. It's obviously not a feature that Sony's going to give to us. Futhermore, you've obviously never even used an MD because they're great (if slightly expensive) media. Extremely high quality, rerecordable thousands of times, oh, and did I mention? They were available at least five years before the iPod or recordable CD's became affordable/popular, and at the time were the most preferable solution for personal digital recording as well as listening to virtually skip-free music. This is not about what the most efficient process is for listening to digital music going forward, it's about maintaining backwards compatibility with media I already own and would be overly tedious to try and convert. Get a life, learn to pay attention, and stay out of threads you have no interest/constructive contribution for.
For any one actually interested in this topic, I did a little checking around and found the wavelengths for different optical disc standards:
<table border="0" cellspacing="0" style="width: 95%; margin: auto; margin-top: 0px; border: thin black solid"><tr style="border: thin black solid"><td style="background-color: #bbbbbb; padding: 5px; width: 10%">MD</td><td style="background-color: #aaaaff; text-align: center; padding: 5px">780nm</td></tr><tr><td style="padding: 5px; width: 10%">UMD</td><td style="background-color: #dddddd; text-align: center; padding: 5px">660nm</td></tr><tr style="border: thin black solid; width: 100%"><td style="background-color: #bbbbbb; padding: 5px; width: 10%">CD</td><td style="background-color: #aaaaff; text-align: center; padding: 5px">780nm</td></tr><tr><td style="padding: 5px; width: 10%">DVD</td><td style="background-color: #dddddd; text-align: center; padding: 5px">650nm</td></tr>
</table>
Additionally, I found <a href="http://www.sony.net/SonyInfo/News/Press_Archive/200405/04-026E/" target="_blank">this link</a> illustrating how a special laser head had to be made in order to allow the new Blu-ray Disc players to have backwards compatibility with both CD and DVD formats, which goes a long way to explaining what it takes for multi-standard reading for me.
Since the UMD wavelength is 660nm, I guess it does look highly unlikely that an unmodified PSP would be able to read MD content, but given the similarity between CD/MD and UMD/DVD wavelengths, I wonder if a PSP wouldn't be able to be fitted with a reading mechanism from a DVD/CD combo player to enable it to read MD/UMD data. Given that the illustration in the link I provided above gives different wavelengths than what I was able to find in seperate documentation, there's clearly some leeway as far as that's concerned. There's doubtlessly a mess of other factors that would make this an unfeasible sollution, but it's a step closer to answering my question.
Sounds like a good idea, and it had crossed my mind at one point also...until i realized that they were not gonna fit...
You don't need to know my mental status. You probably don't want to, either.
September 5th, 2005:
Need LocationFree help? Send me a PM!Originally Posted by F34R
zeromission, I don't really think it's necessary to call b8a an 'idiot'... he's given plenty of valid reasons for wanting to have MD support and doesn't seem to call on Sony to give it to him.Originally Posted by zeromission80
essentially, if you already /have/ lots of MDs, you may want the support for it, no? an iPod is a valid alternative but there are drawbacks; namely that it's not cheap and is actually pretty fragile (for the value of it, anyway). MDs are smaller, lighter, and losing one isn't a big deal because it's not worth a lot compared to an iPod. But of course, as with anything, each has pros and cons; and in any event, the point is, b8a has a preference for using MDs and simply is asking the community if they have any information about the possibility that the PSP could be modded for it.
Finally, b8a kindly asks for replies that are on-topic and relevant.
I suppose if you had read his post fully or, if you did that, respected your fellow forum member intent and wishes to any degree, you would not have wasted your time on a post that gives him no helpful information whatsoever or, really, provides him any value at all.Please, no comments about MDs suck, who would want one, yadda, yadda, yadda... Though in no way the majority, lots of people have MD's and a lot of those MD's have unique content that wouldn't be properly served being converted to other formats. Please don't post unless you have some legitimate interest in the topic. Thanks.
PS: Sony does /sometimes/ care about backwards-compatability - PS2 emulated the PS1. They have already made the precedent. Whether or not Sony will continue to do so with the PS3 or anything else is to be seen (or perhaps not - I don't know anything about the PS3) but you can't count Sony out on that, necessarily. Perhaps in this instance, anyway, but I don't think that Sony's motivation with _not_ providing MD compatability with the PSP was necessarily money, nor was it due to an overall policy of not being backwards-compatible. It could just have been seen as unecessary overall, and I'm sure plenty of other features could have been in the PSP but were seen the same way.
How about you dismantle your psp and md player and see if the drives have the same connector?
I kind of doubt the connectors are the same... Again, pure conjecture on my part, but even with different connections, I would bet there would be some way of bridging the two. I really started this thread in the hope of attracting people who had some solid knowledge about the particulars of the issues involved so that I could cut down on the guesswork in clearing this matter up. I don't really mind doing some first-hand sloothing, as a matter of fact, I'd love to, but I couldn't really afford my PSP when I got it and money is still tight now, so it would be a personal tragedy for me if I lost it due to some careless mistake while fiddling around with the innards (and, in case you haven't been able to tell from the above posts, I'm not exactly exceptionally mechanically inclined). I was actually even thinking about buying a bricked PSP off of ebay, but even those units have some pretty strong demand and are fetching $100+. Hopefully finances will be better by the end of the summer and I can look into getting a guinea pig PSP then.Originally Posted by drEDN4wt
In the meantime, though, my interest in the topic is ongoing, and if anybody's got helpful input, I'd love to hear it.
As a sidenote, I was originally thinking that getting a PSP to recognize a MD would be the easy part, and that after that was done, the hard part would be building a homebrew ATRAC player. Luckily someone's <a href="http://www.dcemu.co.uk/vbulletin/showthread.php?t=22867" target="_blank">recently accomplished this</a>, so I think the whole issue now is getting a PSP to physically accomodate and read MDs.
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