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Thread: NesterJ v1.11 Released (Nes Emulator for PSP)

                  
   
  1. #41
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    there are much better more refined versions of the eloader out now, the beta is very out dated. the load config failed means you never saved a config file.

  2. #42
    DCEmu Old Pro V3N0M's Avatar
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    If you go to the site they already released 1.20

  3. #43

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    Where is a download link for the official 1.20?

    And, any news on duck hunt yet?

  4. #44
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    hello??????

  5. #45
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    Anyone Here?

  6. #46
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    How Do U Create A Thread???

  7. #47
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    http://dl.qj.net/NesterJ-for-PSP-Ver...5912/catid/127
    there you go. just a simple search of google "nesterj 1.20" and it was the firsy link. amazing how easy thinga are these days (and how lazy people are). it looks like it is not quite ready yet but just for testing. as for creating a thread, which you can find out if you look for two seconds, just go to the forum then look above the threads on the top left and it says "create thread."

  8. #48

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    I had the alpha, I just thought since that guy said they officially released it that it was out of alpha and beta, thanks for the link though.

  9. #49
    DCEmu Old Pro mavsman4457's Avatar
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    is it possible to change the background?

  10. #50
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    Default Little help please

    Not quite sure if I have graphical settings correct and I'm getting a few glitches...just curious if they are settings or the emu itself...

    On Mike Tyson's Punchout, the 'cut scenes' (ie. your dude jogging behind your trainer on the bike in front of the Statue of Liberty) is severely corrupted...the character sprites look fine but the city background is all text/ASCII characters...

    On Rygar, the dude disappears everytime he gets hit and remains gone for a couple of seconds...sometimes, the creature sprites flash a bit but enabling 'Extend Sprites Mode' appears to have fixed that...

    Here are my current settings but I've tried most everything...these appear to be the most stable...

    Extend Sprites Mode ENABLE
    Black and White Mode DISABLE
    Default Palette Type NINTENDULATOR

    Screen Size FULL SCREEN

    Wait VBlank ENABLE

    TV Mode AUTO
    Rapid Mode ??????? 15 count/sec (NTSC)
    Speed Mode Toggle DISABLE
    Speed Mode 1 ?????? 80fps
    Speed Mode 2 ?????? 40fps

    CPU Frequency 222 MHz

    I have no idea what rapid mode and speed mode are.

    Anyway, any insight would be greatly appreciated.

    And many thanks to the authors/coders. Excellent emu...great sound and compatibility. Nothing better than Kid Icarus and Metroid in the palm of your hand.

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