Results 1 to 2 of 2

Thread: Light Cycle 3D

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,429
    Blog Entries
    3209
    Rep Power
    50

    psp Light Cycle 3D

    News/release from sg57

    Light Cycle 3D
    by SG57

    This is a PSP clone of a Tron Light Cycle racing game. Objective of the game is to make your enemies collide with the trail you leave behind you as you speed along the grid in cyber space.

    Features:
    - Variety of different skins from a Default black grid in cyber space to the classic environment from the Movie to a more 21st century-esque metal arena.
    - Variable number of enemies; go 1v1 or All v All with 4 speeding cycles in one cramped arena - good luck heh..
    - Variable speed allowing for greater or lesser difficulty (and chaos)
    - Custom paint jobs on your light cycle with 5 customizable components of your cycle; Hull, Window, Rims, Top and Chassis

    Under the Hood:
    - Uses Brick's LTE Lite Mod (with a Fader addition)
    - Particle Effects for explosions (more to come)
    - Framerate Independent Movement
    - A smooth 'chase' camera (to be used in my next project) and you can cycle through targets


    Future:
    - Online Multiplayer for sure! Race against your mates across the world hah...
    - Free-turning, no longer restricted to 90-degree turns
    - Free-riding, no longer restricted to a flat playing field, add some hills, some loops, some jumps
    - Different game types; adds some guns, missiles, blinding flashes, tar, invisibility, you name it

    Bugs going to be fixed in the next 3 days (and then some if finished early):
    - Graphically, there is a reddish tint to the material colors of the cycle (will consult with Brick as to why), could be a simple variable mixup.
    - The placement of the tracers behind each cycle needs to be offest a bit more as to eliminate the gap between new ones and old ones
    - No sound yikes! My audio driver wasn't co-operating with me and got put on the backburner for a while and didn't find itself in time for this release (custom MP3, tron sfx)
    - I was not aware that the tracers behind a blown-up cycle are supposed to sink into the grid and be gone from play - quick fix soon!
    - The AI has issues on the 'insane' speed setting, very peculiar bug..

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Pro dangee's Avatar
    Join Date
    Feb 2007
    Posts
    531
    Rep Power
    69

    Default

    There's that tactic to drive straight at the 3 of 'em
    and shimmy thru the gap...

    d/l 'ing

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Light Gun Zero Plus wireless light gun demo unit spotted at TGS
    By LyonHrt in forum DCEmu General Gaming and Current Affairs News forum
    Replies: 0
    Last Post: October 22nd, 2008, 19:38
  2. Light Cycle Clone V2.1 (improved ai)
    By wraggster in forum Sony Consoles News Forum
    Replies: 0
    Last Post: June 25th, 2008, 20:51
  3. Light Cycle Clone
    By wraggster in forum Sony Consoles News Forum
    Replies: 2
    Last Post: April 28th, 2008, 07:32
  4. Review: Wii Blue Light Charge Station
    By bandit in forum DCEmu Reviews & Games Reviews Forum
    Replies: 5
    Last Post: June 19th, 2007, 19:37

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •