one coder told me that the psp doesnt have enough "juice" to run gba at full speeds. knowing that i doubt the n64 emus will be full speed.
Well, I believe that some tasks are just more difficult then others. Not everything can just be accomplished in one day, you've got to sit back take your time, and enjoy what you do best. Not rush through everything, so that people become upset and angered at what that particular person has done. When Mimet has the time, he'll return and bring us something to enjoy as much as the Nintendo64 emulators.
one coder told me that the psp doesnt have enough "juice" to run gba at full speeds. knowing that i doubt the n64 emus will be full speed.
The GBA and the N64 are ENTIRLY DIFFERENT. The GBA happens to be very hatd to emulate just look at the specs for VBA for pc, and compare them to say Corn.
That has more to do with how VBA is built. You can't compare it to Corn. VBA is meant for speed and compatibility while Corn was designed with low-end computers in mind. PJ64 has much higher specs because it wants better emulation. The GBA is not as hard to emulate as you may think, considering the first GBA emulators for the PC were at great speeds even at their early versions. Its just that there is no coder dedicated to a GBA emulator at this time.Originally Posted by Cooe14
PJ64's specs
I agree Shilo, but there's just nobody out there that I know of who wants to continue with the emulation, I wish I was a coder, then I'd be working on this for the GBA loving fans out there.
Originally Posted by Zion
im a player from china, youd know that the gba is very popular here, we high school students are still waiting for the emu (gba)for psp.although many children had sold their gba out. hoping theres one day some kinders can help to make a emu that we can suffer the speed of the game, i mean all of the game```
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks