do you ever think mario 64 will happen is it possible
good job
do you ever think mario 64 will happen is it possible
wait, when u mean quake 1, do u mean quake 64? cause doom, quake and duke nukem are reasons i want the emu. so, those being lesser on the graphics scale, how long do u beleive until they are playable at 30fps?Originally Posted by PSmonkey
im sure its immpossible for him to give an estimate on when a game will be up and running at a framerate that fast. coding is a long and bothersome process. if you get stuck on something while coding something as difficult as an emulator, its possible to be stuck there for awhile. there are too many variables that can hinder the progress. so all we can do is give our support. cuz i'm pretty sure he doesn't know when.
The thing is though, we may not know when, but we know it will eventually![]()
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Great progress man, I really didn`t thought any coder would get this far, and if you manage to create a working n64 emu you`ll probably recive some well deserved donations =)
I`m just curious, in which language are u coding this, c++? I`m definately hoping on you, since N64 is my definate favorite consol -ever-.
And btw, its great that you are showing your progress.
If you get a major prob. describe it closely, and i might can help since a have some experienced coder friends. (If we`re talking about c++).
Again, thanks for your incredible effort!
edit: c++ dosnt work on pspI presume
I am compiling them as c++ objects but not useing classes or other advance methods of C++. Kind of doing so since I like being able to create stack varibles mid way though code vs always at the top. :POriginally Posted by PreNite
hehe okOriginally Posted by PSmonkey
seemes kinda advanced compared to my DOS-calculator (Which i will release here soon
), nah, but your skills seemes indeed experienced. Will you release the source to your next version -1.1(?). - would be kinda intressting to see that! - but i would totally understand if u didnt release the source though.
Impressed
/PreNite^
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