Uhh is anyone else having a problem with eboots showing up after being deleted?
Great to see this. Although i've been testing it out and it doesn't seem to run alot of emu's that 0.96 ran. NesterJ doesn't run aswell as before, Dgen won't work at all, e[mulator] won't load any roms. It's a shame cos other than that this release is awesome. I will stick with 0.96 for now though.
Uhh is anyone else having a problem with eboots showing up after being deleted?
ugh! so many problems every time i try to access the eboot loader it just gets stuck at *reading* when its loading up the emulators does anybody know what to do ?
Fantasic!!! Thank you Fanjita for all of your hard work, though the joke you had played on April Fool's day was pretty funny, you were quite convincing.
I have EXACTLY the same problem. Also new ones wont show. I am just going back to 0.96 til it's been sorted.Originally Posted by danonano420
There is cache now, and when you change the game directory (by adding or removing eboots) you have to press SELECT to refresh the list![]()
ohhhh
Seems to have fixed my problems. The new Dgen still wont work but nevermind. Thanks.
i'm new at this so this might seem like a dom question.
how does the eloader work
I'm fairly new too but it basically allows you to play homebrew on PSP's with firmware 2.0(or is it 2.01)and up. It works by adding a save game to GTA:LCS that loads up the eloader, then from there you select your homebrew. Sounds complicated but it's all pretty easy. There are plenty of tutorials around and the eloader itself can be installed on the psp in a couple of clicks (on windows.)
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