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Thread: Trying to make a DooM wad

                  
   
  1. #1
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    Default Trying to make a DooM wad

    Im making a doom wad, but cant find a way to make end switches. Ne1 know how?

  2. #2
    DCEmu Old Pro stotheamuel's Avatar
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    "Textures are normally 128 pixels high and either 64 or 128 pixels wide. However, a number of textures differ from these dimensions so you do have to use care when you are choosing your wall and especially door textures when you have not used a standard size. Also, some special textures such as the exit door are quite unusual so look out for these when you are editing ! Some textures (the switches for example) can be animated. You will read all about this in the section on WinTex/DeuTex"

    found that on the net hope i can help at all

  3. #3
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    i mean switches to end levels. if someone can just tell me that i can get a doom wad out for psp. 'Course you'll have to put it on a doom emu for psp, and if its allowed i can supply that.

  4. #4

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    I have all the editing programs for doom, you just need to run them in dos or win 3.11 or 95.

  5. #5

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    do you want a switch in the wall or an invisible wall you walk past to exit the level? Cuz you can do both with doom builder! (Right now I'm working on a BattleTanx TC)

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