No it's not phuxer it's ****... but whatever floats your boat! PS: Use the translator it's fun!
OK could you guys please try to stay on topic. the only real coder in here is PSmonkey.
No it's not phuxer it's ****... but whatever floats your boat! PS: Use the translator it's fun!
Please stay on topic or posts will be deleted
Ok, sorry about thatOriginally Posted by wraggster
PS: I have a Husband (Thats right im a gal!) so {w.e.l.}
....Originally Posted by behahwhoalalala
You do know by posting that you remove all doubt from my mind that you are a guy.
Oh, and to those who want him to use the ME: the only way we can currently run code on the ME is using MIPS assembley, as the unofficial PSPSDK doesn't support it yet. MIPS asm is extremly hard, getting it to work well with M64 would be unlikely.
i totally agree, i was very happy the moment i read m64 would stay in user mode, since i don't feel like downgrading my 2.0. Now i can still have some hope of playing Zelda mm on my PSP someday.Originally Posted by Vega
Erm, Actualy there is a demo on ps2dev for running c code on the ME. Yet what is the point. With hle there is no way I can properly seperate the emulation into 2 task. The only way is LLE and i've given up on that for the time being.Originally Posted by Gary13579
dont give up on any part of m64
M64 has the potential to put a huge dent in Nintendo profits. The only reason I would've considered buying a Revolution would be for the Nintendo back libary. When M64 gets released, the back libary is immediatly available on a freakin' handheld.
Dont give up monkey, the release of M64 will have huge outcomes.
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