Sadly, PSPE really sucks. the newer pspsdk won't work with it at all, I believe. Try testing it on your psp, if you can.
Don't forget "make kxploit" makes the two folders you need if you have a 1.5.
Don't worry, either, it probably won't blow up
Hi, I am new to PSP programming and I am trying to get together the tools that I need to create my first PSP application.
I installed cygwin and the psptoolchain as per the instructions on scriptscribbler.com
I then tried compiling a hello world program from the same site. The program compiles and generates a EBOOT.PBP file.
I then tried to run this file using PSPE but it wouldn't run. What am I doing wrong.
What is the recommended way of creating PSP programs?
What emulator can I use to test my programs?
Any hints and tips would be great. Thanks All!
Sadly, PSPE really sucks. the newer pspsdk won't work with it at all, I believe. Try testing it on your psp, if you can.
Don't forget "make kxploit" makes the two folders you need if you have a 1.5.
Don't worry, either, it probably won't blow up
are you thee jimbo, of Battery aka DCFighting, fame?
re: dcmain:
Sadly I don't have a PSP yet. The only way I can start writing programs (until I get a PSP) is by using an emulator. The programs/games that will run on PSPE, how were these programs created? With an earlier version of pspsdk or with another method?
re DarkSaviour69:
Sadly no. I may have to find a new name.
Both, I think. A lot of the more established programs were made without pspsdk, as far as I know, but I only started playing with psp dev recently, so I'm not sure...
Basically, you're not going to get anywhere with PSPE, I don't think. It only emulated a small amount of the psp's capabilities in the first place.
How long is it before you do get a psp? If it's not so long, start writing stuff and just debug it when you get one. If it's ages, then, well, bad luck!
You could always write your own emulator, of course
Good luck!
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Dom
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