Page 7 of 12 FirstFirst ... 34567891011 ... LastLast
Results 61 to 70 of 116

Thread: Mapping for Iris

                  
   
  1. #61
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    35
    Posts
    1,336
    Rep Power
    88

    Default

    thats what i was wondering too

  2. #62

    Default

    Well... If I understand what you're meaning then...

    You can either drag the Vert. by clicking 'V' Then draging, or you can selection something then go to "Selection" and Flip or Rotate on the X, Y, or Z.

  3. #63
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    35
    Posts
    1,336
    Rep Power
    88

    Default

    never mind I got it, i was looking for clipper.

    webboy make your ramp the size you want with a cube and then use the clipper tool to cut it in the shape you want.

  4. #64
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    35
    Posts
    1,336
    Rep Power
    88

    Default

    does anyone know how to make spawn points.

  5. #65
    DCEmu Rookie Elsid's Avatar
    Join Date
    Feb 2006
    Location
    Liberty City
    Age
    37
    Posts
    215
    Rep Power
    0

    Default

    wow, that looks good!!!

  6. #66
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    For spawn points:

    Right click the z window and goto info --->info_player_deathmatch

  7. #67
    PSP Modder Produkt's Avatar
    Join Date
    Nov 2005
    Posts
    403
    Rep Power
    73

    Default

    Quote Originally Posted by BigMace
    does anyone know how to make spawn points.
    For spawn points you find your location in the 2d view and right click, from there go down to Info > Info_Player_start

    and that will create your basic spawn point.


    if you want to make a triangle you should create your brush then go up to the task bar and look for the word "Brush" click 3 sided (you may have to rotate/flip it) then vertex the little bugger till you like it.
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  8. #68
    DCEmu Newbie webboy's Avatar
    Join Date
    May 2006
    Posts
    44
    Rep Power
    0

    Default

    cheers everyone; produkt i should have my first test maps done and converted within the next 4 hours; would anyone like a copy to test/use?

  9. #69

    Default

    Could u build ramps on this one and does this work for the new maps for iris v 0.2

  10. #70
    DCEmu Newbie webboy's Avatar
    Join Date
    May 2006
    Posts
    44
    Rep Power
    0

    Default

    yes u can build ramps on this one, i did mine a differnet wat to the one mentioned i used the free posistion button and slanted a slab at a 45* angle then put it in place, and all these maps can be used with 2.0 iris (ones with multi levels cant be used on iris 1.0.

Page 7 of 12 FirstFirst ... 34567891011 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •