Page 6 of 12 FirstFirst ... 2345678910 ... LastLast
Results 51 to 60 of 116

Thread: Mapping for Iris

                  
   
  1. #51
    Banned vettacossx's Avatar
    Join Date
    Nov 2005
    Location
    UPSTATE NY..USA DCemu Modders UNITE ;)
    Posts
    892
    Rep Power
    0

    Wink produkt to the rescue!!! lol you r awsome!!

    what a good dude u r produkt always helping someone out i like that!! im the same way ...too bad for jman420 he does not know how much you help ppl on the forums its too bad he had too be so disrespectfull,,,but we do really really appreaciate your contributions to helping the community... reguardless of the occasion guyt with a inferiority complex.....lol...so thanx to produkt, your an insparation(jman 420)see halo mod disscussion...omg!

    http://www.dcemu.co.uk/vbulletin/sho...716#post109716

    talk about negitive this guy jman 420 will get you all flamed up if you know how gr8 produkt really is!

  2. #52
    PSP Modder Produkt's Avatar
    Join Date
    Nov 2005
    Posts
    403
    Rep Power
    73

    Default

    Could you help me out?

    Set up your post in a more formal setting or use paragraphs a little more often, It helps your post to be easyer to read. As for the rest, Thanks for the comment, I'm always glad to help

    I'll be in NY in manhattan if you ever hit the area (may 5,6,7th) PM me with a cell number and maybe we can talk.
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  3. #53
    PSP Modder Produkt's Avatar
    Join Date
    Nov 2005
    Posts
    403
    Rep Power
    73

    Default

    Alrighty then!

    Well I'm heading up to NY tomarrow, and I'm bringing my laptop, which has a nice collection of new Iris maps I've also got 2x32mb memorysticks with the latest alpha of Iris on it for both 2.0+ and 1.5

    You wont get to keep it, but if you PM me with a cell number you can try it out first hand.

    Any way I've got alot of texturing work to do. and the sample maps are last in my line of things to do!

    next week I'll be showing off screenshots of my LoZ:OOT based levels aswell as a screenshot from the latest version of Iris running the flagship map "Mars Outpost"
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  4. #54
    DCEmu Newbie webboy's Avatar
    Join Date
    May 2006
    Posts
    44
    Rep Power
    0

    Default

    Question for you Produkt, cant i just use the the program mentioning earlier to convert my .maps from halo to .bsp maps for iris? would this work?

  5. #55
    PSP Modder Produkt's Avatar
    Join Date
    Nov 2005
    Posts
    403
    Rep Power
    73

    Default

    No

    that is another format.

    Halo maps were created inside of a modeling program where as Quake 3 maps are a cad based idea.
    PSP Q3BSP Projekt: Here
    Iris Wiki Database: here
    Iris Game Info: Here
    Iris Addons: Here
    PSP File Shack: Here

  6. #56
    DCEmu Newbie webboy's Avatar
    Join Date
    May 2006
    Posts
    44
    Rep Power
    0

    Default

    ok so its down to cloning the maps, ill give it a go for evveryone and pspmonkey (my current idle), give it 3 weeks to get used to the program and another 2 wekks per map. someone will probably beat me, ow well ill keep trying.

  7. #57
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    35
    Posts
    1,336
    Rep Power
    88

    Default

    hey produkt need a little help here,
    when ever i open up GtkRadiant-1.4.0 my view is different then what is shown on yours.
    I was wondering how i would make it like your view where it shows me the map and the different axises

  8. #58
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    Edit---->Preferences--->Layout (option 4).

  9. #59
    DCEmu Coder BrooksyX's Avatar
    Join Date
    Feb 2006
    Location
    Washington, U.S.
    Age
    35
    Posts
    1,336
    Rep Power
    88

    Default

    thanks sniper

  10. #60
    DCEmu Newbie webboy's Avatar
    Join Date
    May 2006
    Posts
    44
    Rep Power
    0

    Default

    ok i think ive got the hang of square tiles and the complete begginer stuff; my next question if how to you do basic ramps ( like a square cut into a triangle)?

Page 6 of 12 FirstFirst ... 2345678910 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •