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Thread: Iris Update (Just future progress discussion)

                  
   
  1. #81
    DCEmu Legend Accordion's Avatar
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    years

    I hope you mean it will evolve once it is released, if you meant thats when it will be finished your just plain rude
    give a few months and it'll be finished
    the version out now is bloody brilliant already

  2. #82
    GP2X Coder/Moderator
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    Quote Originally Posted by Pop-Tart
    hi does anyone out there know the program that PSMonkey uses to make Iris because i wolud really like to help out cuss I learn stuff really quick when it comes to PCs and programing and stuff. Sorry this is off topic but I would really like to help out. Thanx

    cant wait to see Iris a couple of years from now.
    I be guessing the PSP cygwin toolchain with a decent IDE such as Visual Studio, Code Blocks, Code Warrior etc. I could be wrong and he uses a form of text editor instead.

  3. #83

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    PSMonkey, Iris is the best homebrew, imho. It is one of the only real homebrew (not ports) that actually looks good, and its not even 1.0! Personally, I think you should not worry about wifi untill after the first major release. If you get the game to look good and play good, then IRIS will be much much more popular. Then if you impliment wifi, you will already have a lot of players. If you impliment it now, there might not be that many players. Look at what happened with Halo CE... hardly any players, and that is much better than the original. Again, great engine, keep up the good work. Did you mention another PS2DEV contest? Im sure you'll win.

  4. #84
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    Sorry if I offended you accordian boy, I mean in the future I cant wait to see it evolve even more than it already has, maybe even on PSP2 or passed that. You can kind of say that I'm dreaming but this seems like a game that Homebrew people (and others) would love to see in the future of gaming. I think is awsome that you can have a massive variety of characters to choose from, its like an all in one game (Super Smash Bros./Unreal Tournement). based pluse Its on a handheld. You gotta say that is pretty ****ing cool if u ask me.

    and thanx yaustar seems intresting ive heard about some of those I'll be sure to check them out.

  5. #85
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    dont worry, be happy

  6. #86
    DCEmu Newbie Shaunhoare's Avatar
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    That is spam...

  7. #87

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    Quote Originally Posted by Gary13579
    A version 0.15 would be higher then a version 0.2, and even higher then a 0.9.
    The version numbering system differs from the standard english decimal system.
    What you mean to say is v0.1.5.
    Umm... Isn't 0.15 (or 0.150000000) lower because 0.2 = 0.20 or even 0.20000000? I could be wrong though.

  8. #88

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    How about these controls?:

    analog up: forward
    analog down: backward
    analog right: strafe right
    analog left: strafe left
    triangle: look up
    X: look down
    square: look left
    circle: look right
    R trigger: shoot
    L trigger: jump
    right arrow: change weapon
    down arrow: crouch (two times to lay down)
    left arrow: taunt
    up arrow: zoom in or voIP (if made to work online)
    start: pause menu with options and stuff
    select: vote some body out menu (for online play)

  9. #89
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    Quote Originally Posted by X_KILL_3R_X
    Umm... Isn't 0.15 (or 0.150000000) lower because 0.2 = 0.20 or even 0.20000000? I could be wrong though.
    Yea, if you're going by this "standard English decimal system," that is how numbers are in the whole world.

    0.15<0.2
    can be proven by multiplying the whole equation by 10

    1.5<2.0 <---true

    But in programming numbering, sometimes versions are done like that, 0.9, 0.10, 0.11, etc.

  10. #90
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    I see...

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