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Thread: PSPMario - Update 2

                  
   
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    Won Hung Lo wraggster's Avatar
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    psp PSPMario - Update 2

    Dan369 has posted a news update of his work on his Mario Game for the PSP:

    Well firstly i'd like to thank everyone that has visited my site, i only just put that hit counter up 1 & a half days ago & already it's on 58 . I can't believe it, thanks again to everyone that is visiting & is helping support me & my projects.
    So what's this update all about, well because today i felt in a real good mood & because i think it's video time, i have another great video of my project showing off the latest features.

    So here's the changelog:

    - Added idle state to enemies, so that when they are killed they stay at a 'squashed state' (goomba's only!) the video explains what i mean

    - Added the first collision checks for enemies against mario

    - Altered the animation speed to make it a bit faster & decreased the height of mario's jump

    -Finally finished the positioning off the mini-blocks when/if a brick block is destroyed, again video will show this.


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    Link to video of update :


  3. #3
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    Video of map editor that will be released with first release of the game, (note: map editor is fully functional)

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