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Thread: New NetHack release for the PSP NetHackPSP-1.0c.zip

                  
   
  1. #81
    DCEmu Legend Cap'n 1time's Avatar
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    nope, no trap or pit. I went down the stairs and when I spawned I looked around.. Nothing ahead of me (no traps) so I walked forward and I just was stuck in an empty space. I mean no room to walk around period.

    Is there some weird blind curse I am not aware of or somthing?

  2. #82
    PSP Coder IveGotThePawa's Avatar
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    Quote Originally Posted by 1timeuser
    nope, no trap or pit. I went down the stairs and when I spawned I looked around.. Nothing ahead of me (no traps) so I walked forward and I just was stuck in an empty space. I mean no room to walk around period.

    Is there some weird blind curse I am not aware of or somthing?
    Sure, you can go blind. But you should be able to move anyway. It will light up walls / doors as you bump on them.

    But if you get this again, send me the file. I'll check it out.

    Pawa

  3. #83
    PSP Coder IveGotThePawa's Avatar
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    Quote Originally Posted by Genki
    Um...I got the tiles and what not, But how am I supposed to switch which tiles it uses, Let me do some digging through the rc fuiles and what not and see what I turn up.

    I've never switched the tiles before when playing nethack..so, yeah.
    Try setting a new options in the .nethackrc file

    OPTIONS=tile_height:16
    OPTIONS=tile_height:32

    or

    OPTIONS=tile_height:64

    depending on the file you want to use (gltile16.png, gltile32.png, gltile64.png)

    It seems to work for me!

    Pawa

  4. #84
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    Try setting a new options in the .nethackrc file

    OPTIONS=tile_height:16
    OPTIONS=tile_height:32

    or

    OPTIONS=tile_height:64

    depending on the file you want to use (gltile16.png, gltile32.png, gltile64.png)

    It seems to work for me!

    Pawa
    Okay, thanks! I'll check that out after I mess with my eloader (some files got moved) and download the new beta.

  5. #85
    PSP Coder IveGotThePawa's Avatar
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    Default My new Web site

    I have finnaly taken the time to do this little web site to keep you all posted on my latest changes to the Nethack PSP homebrew. Hope you like it.

    http://payettea.googlepages.com/

  6. #86
    DCEmu Regular grin.ch's Avatar
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    This game needs more.

  7. #87
    PSP Coder IveGotThePawa's Avatar
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    Quote Originally Posted by grin.ch
    This game needs more.
    Would you kinldy elaborate on that?

    Pawa

  8. #88
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    Quote Originally Posted by grin.ch
    This game needs more.
    This game is a classic and is the grand father of the Hack and Slash genre in video games. If you want more, then go play something else. It's that simple.

    Nevermind him, IveGotThePawa.

  9. #89
    PSP Coder IveGotThePawa's Avatar
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    You know, I can understand people who doesn't like this game. Not because this game as the longest developing life span of all games that it makes it perfect. Some people might not like RPGs; Some people might find that the lack of good graphic or cool animation and special effects is a turn off; Maybe its because you don't really have a storyline; or that its not a MMORPG...

    But what this game doesn't need, is people playing it just because lots of other people do it. I sure as hell don't want everyone playing this game; I like being part of a more select group

    And anyway, I won't be offended if I get tone of hate mail concerning this game... I didn't wrote it, I play it! ... And I just enhanced it a bit so the VMU port would be a little bit more playable. This game belong to be on the PSP.

    Have a nice one, everybody.

  10. #90
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    This game has so much more options and features than current RPG's, yet it was released ages ago. Coming in here and saying: "this game needs more", just because it doesn't have The Elder Scrolls: Oblivion level of graphics (which is a great game, btw, I love it) is just like looking at The Godfather trilogy and saying: eh, the movies don't have big explosions, special effects, and/or big action actors, they "need more".

    Nethack was a huge cornerstone in gaming history, and still is a great fun and challenging game overall. I didn't write it, ported it, or somehow messed around with it, but I did play it in most of its versions for the last 18-20 years (give or take) back in the days when it was just called Hack, and that's why I'm willing to "defend" the game. I didn't know that this is your opinion on the subject, otherwise I wouldn't type "Nevermind him, IveGotThePawa". I'll know better next time, though.

    But never mind that, how's the coding going?

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