
Originally Posted by
Indiket
Bump!
JLF65, I tried your DCDoom 1.1.6 with the BBA, but I think it gives an error.
This is the console output when I activate network game and I put the two IP:
R_InitSkyMap
R_InitTranslationsTablesI_InitNetwork()
I_InitNetwork: unsupported network type -1
startskill 2 deathmatch: 0 startmap: 1 startepisode: 1
player 1 of 1 (1 nodes)
S_Init: default sfx volume 8
And also, the Local Network Address is empty.
Maybe, should I set before the BBA config with another game (i.e. Quake 3)? I'll try that.
As another little bug that I've seen: when you enter to the in-text screen (to write using the pad), the game changes automaticately to NTSC 60Hz. Then, when you return it restores to the original selection.
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