
Originally Posted by
amadeus
Just had an idea about the large roms problem, I see by reading the above that a solution might be found anyway but here goes....
A large part of the 32meg etc would be textures right? How about when it tries to load a texture it gets replaced by a flat colour instead? If it could look at the texture and see the medium of all the colours use that colour. i.e say you've got a grass texture. It would see a file with light to dark green dots and shows a medium green flat colour.
Or maybe the textures in the original carts were not compressed in the most effient way and theres scope for recompressing the textures using a the jpg system etc..
Both ideas could be done at startup, the emu would scan the rom for all texture files then make a cache of the replacements.
Any just my idea, excuse it if it's rubbish but it's sunday morning and i've got a stinking hangover...
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