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Thread: Monkey 64 (Nintendo 64 Emulator WIP Update)

                  
   
  1. #21
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    its soo cool to be a m64 beta tester

  2. #22
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    psyke
    just playin good job though

  3. #23
    DCEmu Regular BALL_SAC's Avatar
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    wow, this is awesome. I cant wait to see what mario 64 will look like soon

  4. #24
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    FYI Guys, N64 games are noted in MegaBits or Mb. PSP memcards note things in MegaBytes or MB.

    8 bits = 1 Byte.

    So take mario for instance
    64Mb (bit) / 8 = 8 MB (bytes).

    Nintendo has a nack for using Megabits to make thing sound larger then they really are.

    Also as to why mario is not working. Well there are a few reasons
    1) Mario uses Tlb emulataion where Starfox & mario kart dont. I still need to do tlb emulation (its where memory addresses are translated to the proper hw addresses)
    2) Mario uses Fast3D microcode, Starfox & mario kart use F3DEX. Ever since quest started working, I have put much more time into the F3DEX Microcode so it works much better. I actualy think I just have a small bug in Fast3D which is causing the bug
    3) The first Commercial Game to run on Monkey 64 was Mortal Kombat Trillogy. :P First 3D Comercial Game to run (and actualy output 3d) was Quest64. :P

  5. #25
    DCEmu Legend shadowprophet's Avatar
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    Thumbs up Im sure you hear this all the time.

    But how long before an offical release?

    Not asking for a set date.
    Just wondering in the general neighborhood.

    Months ? days? hours ? lol

    Btw if you have already set a release date, And I missed it somwhere, My bad

    Anyway Good work man, your officaly a credit to the comunity *cheers


    *zelda 64. Freaken Sweet man, I cant wait I can totaly kick some ganon ass, all up on my psp

  6. #26
    DCEmu Newbie ukcuf16's Avatar
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    U are seriously a genius psmonkey. i mean this kicks so much ass.

  7. #27

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    you kick ass seriously.... but nobody answered this for me why struggle with doing it on user mode and not on kernal mode from which i hear you are doiing it on... isnt kernal mode better ?? im no expert just wanna know your take on it and anybody else can give me an answer too??

  8. #28
    DCEmu Legend shadowprophet's Avatar
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    Quote Originally Posted by felonyr301
    you kick ass seriously.... but nobody answered this for me why struggle with doing it on user mode and not on kernal mode from which i hear you are doiing it on... isnt kernal mode better ?? im no expert just wanna know your take on it and anybody else can give me an answer too??
    Wouldnt Krenal mode limate a whole lot of psp users from being able to run the final emu?

    I think only 1.0 and 1.5 can do kernal.

  9. #29
    DCEmu Regular BALL_SAC's Avatar
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    kernal mode in a way is better, but yes, it will disable a whole bunch of psp users from being able to use the app. Monkey 64 runs in user mode, which means that anyone with any firmware (except 2.7) can use the emulator. Kernal mode was locked by sony because at the time, umd emulators were being made, and people started pirating games. I sure wish we could use apps in kernal mode thou, as it is indeed much better than user mode. emulators get full potential fps wise out of kernal mode than user mode.

  10. #30
    DCEmu Legend shadowprophet's Avatar
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    Thumbs up lol Its only a matter of time.

    It wasnt so long ago that homebrew on the 2.0 was an impossible dream. 2.7 is being worked on to be exploited as we speak

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