considering that all the games on the ps3 are on blue ray... where is all the extra content going? o ya on DLC for 5 bucks or so. Seriously, the games on the xbox and ps3 must be only using like what? 20% of the disc space.....
There is DLC that is worth it's money... Star Wars TFU (new Levels), Fallout 3, GTA4, Forza 2.
And then there is DLC that is just about making $$$
Ace Combat 6 (hundreds of TEXTURES for more money then the Retail Game!)
Dead Rising (over 2000 points worth of $#@!ty DLC allready avaible only a few days after release)
...Xbox Live is to expensive anyways.
Just look at the Arcade Games. When i started the games did cost 400 - 800 points... now they cost 800 - 1600.
Look at the new Avatar Marketplace... a f***ing Star Wars Lightsword for 400 points... damn i bought full Arcade Games for that kind of money.
Just ignore the sh*t, only take what is worth the money.
Map Packs is a diffrent thing, either you play online and want the new maps or not. As long as there is no way for Custom Maps on the Xbox 360 they can charge whatever they want.
The stupid thing is, here in Germany you can not download the USK18 stuff = NO Gears of War Maps...
we are not even allowed to buy that sh*t here.
Feels kind of like China here on Xbox Live Germany.
just my 0.02€ of bitching
Last edited by Z3R0B4NG; August 17th, 2009 at 17:34.
considering that all the games on the ps3 are on blue ray... where is all the extra content going? o ya on DLC for 5 bucks or so. Seriously, the games on the xbox and ps3 must be only using like what? 20% of the disc space.....
The main issue is that while PC DLC can just be stuck on a free site like FileFront (and often is), on consoles MS or Sony has to be paid to host it on their network and store. Free DLC would thus cost the developer money to publish.
Another issue is rather a legacy. I seem to recall that the PSN had a minimum amount that could be put into your 'wallet' of £5. Perhaps early pay-for DLC was priced at £5 specifically because of this, and despite the minimum being lowered, prices have stuck, even for minor things.
Personally, some DLC is well worth the money, if priced right. Test Drive Unlimited on 360 had basically the whole game all over again in extra cars, for only about £15. GTA4 offers a followup equal in scale to the likes of GTA London for only about £20. Prince of Persia's hours-long Epilogue DLC even comes bundled free with some new copies. On the other hand, we have SF4 costumes, Saints Row 2 with its 3-missions-for-£7 'deal', and so on. For £7, you can buy one of the best full games of last year brand new, Bionic Commando Rearmed.
I also object to buying licenses for content on the disc, like Katamari on the 360 basically holding the last 25% of the game to ransom. Pay-for cheats like NFS:UC I'm torn on, it's a very clever moneymaker, but there is a strong pattern from market surveys that boys under 15 or so (a large demographic) are very prone to cheating their way through games, and thus wasting their money on such unlock codes, or worse not being allowed to by their parents and halving their enjoyment of the game they paid for.
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