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Thread: DSonPSP v0.2C beta by Yoshihiro

                  
   
  1. #11
    PSP User Saracchini's Avatar
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    Quote Originally Posted by B2K24 View Post
    Very simple. The actual DS only has a D-pad so the analog nub on the psp could serve as a mouse pointer.
    Not so simple. There are many games which requires precision, and even a mouse used in a PC emulator is already awkward to use. PSP's analog isnt sufficient good for that.

    Try to draw a seal of Castlevania: Dawn of Sorrow with PSP's analog nub to figure out the situation.

  2. #12
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    I have used it on some games. It works pretty well. I think it is great work and hopefully work on it some more. What happened to 32x emulation?

  3. #13
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    thx for this.

  4. #14

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    Post a link to the source code kthxbai.

    But honestly. Where the hell did he find the source for the one that that squeeky whatever kirby girl made. I want to see the source to this. Post it. Get it online. Watch this guy bail the whole entire project then not even post the source up. THEN it'd be completely utterly useless.

  5. #15
    DCEmu Rookie Nokiaman's Avatar
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    Awesome! Nintendo would rage if this would work

  6. #16
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    Thumbs down

    Quote Originally Posted by Nokiaman View Post
    Awesome! Nintendo would rage if this would work
    It never will.

  7. #17
    DCEmu Rookie Nokiaman's Avatar
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    Quote Originally Posted by ray13j View Post
    It never will.
    It can. NDS has horrible HW like GBA does. If you are Nintendo fanboy then go away from this section.

  8. #18
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    Quote Originally Posted by Nokiaman View Post
    It can. NDS has horrible HW like GBA does. If you are Nintendo fanboy then go away from this section.
    DS hardware is way more powerful than GBA though, like 4-6x at least.

    Quote Originally Posted by demonolith
    Oh wow, I didn't realize that DS emulation was such a futile attempt on the psp. I'd much rather someone port over a 32X or a PC-FX emulator. They might not be the most popular of consoles, but they do have their share of amazing games. At least the PSP is capable of handling those systems.
    Unfortunately porting emulators of those would be a dead end too A 32X emulator with dynarecs might be fast enough on the PSP, but the only open source 32X emulator only has an x86 ASM SH2 interpreter, to the best of my knowledge.

    For PC-FX your only port option is Mednafen and that requires at least a 1GHz P3 or so. Getting one running well on a PSP (5x weaker hardware) is also unlikely.
    http://gpsp-dev.blogspot.com/

    I haven't quit gpSP, just put it on hiatus for a while.

    Games like Super Mario Advance 3, Riviera and Sword of Mana actually DO work in gpSP, believe it or not. If they don't work for you then you're using the faulty BIOS. Don't argue with me, it's true; the sooner you accept this the sooner you can move on.

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