uhh... prime hunters?
I don't think that was n64. I think it's game cube
WHhich roms work??? will any of these: Starfox, Star Wars: Shadow of the empire Castlevania 64, Castlevania: Legacy of Darkness, Banjo Kazzoie roms work?? it all i have... can someone pm me with Super Mario 64??
uhh... prime hunters?
I don't think that was n64. I think it's game cube
That would be great...
It is always a shame when user-mode eboots aren't compatible for 2.0
Again this is a phenominal achievement in psp homebrew and it just goes to show what is possible in the future
huh? you mean super metroid for the SNES? wtf are you talking about?Originally Posted by 1z0
{no rom begging}
Wow this is really cool. I never thought it would be so fast! I hope you can optimize your code and maybe use the ME processor like in Snes9xTYL. Now PsMonkey get some competition.
How is speed?Full?
here are links to screenshots of whats happening to me when i run this... any suggestions? im using a 8 meg rom (zipped) of super mario kart now
http://dijama.googlepages.com/snap0004.bmp
http://dijama.googlepages.com/snap0003.bmp
I'll certainly check out Snes9x - thanks for the heads up. I'm currently in the process of rewriting the dynarec for the PSP, but I think that's going to be quite a long-term job.Originally Posted by Mr.Modem
If only Mario currently runs at around 20-25% of full speed.Originally Posted by werdykt
i hope psmonkey doesnt feel bad. i think you and him should work toogether.
btw StrmnNrmn AMAZING WORK!!!!!
oh sorry for spamming the forum but i found out what my problem was, i renamed the folders to hide the corrupted data icon and it didnt recognize anymore. dont mess with the folder names folks.
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