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Thread: I've been beaten but not out!

                  
   
  1. #141
    DCEmu Coder BrooksyX's Avatar
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    I am pretty sure n64 games were made to run at about 60 fps. I think a good goal for monkey64 and deadulus is to aim for about 20~25 fps and then add about a frame skip of 1 or 2 and we should see many games that run fine. Although i have no doubt in my mind that Psmonkey could achieve 30+ fps, it just seems to be a long way down the road of n64 emulation on the psp, if even at all.

    Any updates Psmonkey?

  2. #142
    DCEmu Rookie Demolition49's Avatar
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    We will prob get some updates later tonight... i hope work hasnt got PSmonkey tied up again

  3. #143
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    yeah work sucks, come on monkey just a few more weeks of hard working nights now?

  4. #144
    DCEmu Newbie MonoLoco's Avatar
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    I'm pretty confident that all N64 games run at 30 fps except for F-Zero X.

  5. #145
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    Quote Originally Posted by Faith
    To answer your question...
    It depends on the game. Super Mario 64 runs at 30 fps, while Super Smash Bros, Goldeneye and Perfect Dark run at 60fps.
    No, the only N64 game to run at 60 fps is F-Zero. Perfect Dark and Goldeneye run at really low framerates when there's any on-screen action.

  6. #146
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    Quote Originally Posted by MonoLoco
    I'm pretty confident that all N64 games run at 30 fps except for F-Zero X.
    you are wrong...all the ones i play run at 60 fps(well they were supposed to but they run at about 35-50 fps)...if they were supposed to run at 30 fps i could play perfectly on my computer =p

  7. #147
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    doesnt look like we will be getin a monkey update 2day

  8. #148
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    u cant expect him to have an update EVERYDAY...come onn, lol. its way easier to talk then to actually program.

  9. #149
    DCEmu Rookie Demolition49's Avatar
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    Lol, u guys just wait, i dont think PSmonkey is home yet.

  10. #150
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    It's the middle of the day where do you expect him to be . He is most likely at work.

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