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Thread: I've been beaten but not out!

                  
   
  1. #281
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    Very nice pics you have here Psmonkey

    GO GO GO GO GO GO GO GO GO GO GO GO

    PSmonkey rules!!!

  2. #282
    DCEmu Old Pro V3N0M's Avatar
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    And its always good to have a little competion and in the end like you said both the emulaters will be good in there own way. Oh ya what about plugins these i know these will be emulated but just wondering witch one are you going to start with first?

  3. #283
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    Quote Originally Posted by $n!pR
    You don't need the dpad. You could map the dpad to the analog stick and use the dpad for the c buttons.

    P.S Enough talk about the controls please.
    sorry about the controller stuff, i didnt think anyone talked about it..cause it seems kinda difficult to read through 100 new posts each day aw well, atleast now i know

  4. #284
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    Psmonkey, do u think that n64 emulation on 2.60 would be good without kernal acess? I really hope it is because i would love to play mario 64 on my psp at decent speed. Do u think sound will work also with good speed on 2.60? Keep up the great work!

  5. #285
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    He did say it will always be in user mode so probaly yes it will be as good.

  6. #286
    DCEmu Coder BrooksyX's Avatar
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    yeah but then later he said he was planning on using the sound processing through kernal.

  7. #287

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    Wow-- R4 is out and I didn't even know it!

    http://www.dcemu.co.uk/vbulletin/sho...959#post113959

  8. #288
    PS Beta Tester & Mod DPyro's Avatar
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    There will be two versions EVENTUALLY, only difference is the 1.00/1.500 version will be faster because he'll likely use the ME.

  9. #289
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    and i just happen to have 1.5 sweet. lol

  10. #290
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    Monkey, is the problem of the texture about UV coords, or coloring?
    So it seems that xyz vertex and triangles its coming ok for almost games you are showing, thats good... cause you will only need to restore the texture, is that right?
    correct me if im wrong.

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