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Thread: I've been beaten but not out!

                  
   
  1. #341
    DCEmu Old Pro stotheamuel's Avatar
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    hmm wow compware this to daedalus with 500+ comments and i dont think this is nearly as much spam

  2. #342
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    Quote Originally Posted by PSmonkey
    Its not UV. its an error in translating textures from n64 format to psp. Somewhere it screws us (on psp i use 32bit textures atm, so i have to convert all n64 stuff up to 32bit, later i'll just swap for 16bit since most n64 games use 16bit or less, only a few spots use 32bit).
    Hmm, nice to know that, thx dude!

  3. #343

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    maybe psmonkey can make a thread that only he can post in for major updates and stuff?

  4. #344
    DCEmu Newbie ZFB8's Avatar
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    That would probably be better :P

  5. #345
    DCEmu Old Pro V3N0M's Avatar
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    Quote Originally Posted by accordian boy
    well vettacossx.
    you should have risen above it if you wanted to prove a point, not just replyed in the same manner. now its full of contradictions, just like the world
    give up our ideal ideology,

    for everyone else
    a line allows progress, a circle does not...

    stop posting about new releases, stop arguing about two emulators
    i wish we had the support thread again
    it would be better to have all threads started by monkey & co to be purely for news and helpful feedback. We all have a great amount of support for PSmonkey but there is no need to fill 20 pages of "great progress. i would be glad to start a new support thread if a mod would make sure it stayed open.

    Yes i agree but at the same time its good to tell PSMonkey that he is appriciated. And BTW EVERYONE THAT IS ARGUING, DO IT IN EMAILS OR IM NOT IN THE FORMS THIS IS FOR INFORMATION NOT FLAMMING. SO LETS GET BACK ON TOPIC.

  6. #346
    DCEmu Legend Accordion's Avatar
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    those screen shots are great 23.0?? fps on the level screen thing (i dont know)
    up to 7fps in gameplay though

    are you concentrating more on full/partial texture support first, or speed increases. it certainly looks playable. it seems strange that while Daedalus starts with good texture it ends up looking pretty much the same after time, why?
    also
    would there be a way to speed up the intro, so you dont need to wait a long time to play

  7. #347
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    Excellent work PSMonkey, don't let the lamers at PSPU get you down

  8. #348
    Banned vettacossx's Avatar
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    well vettacossx.
    you should have risen above it if you wanted to prove a point, not just replyed in the same manner. now its full of contradictions, just like the world
    give up our ideal ideology
    you know....your right.....i gotta stop letting my red hair get the best of me i should have done what i did the last 5 rude comments i got from NO-ones...ignore it..but it just gets tiring not everyone has honest critacism..like you....i try to respect everyone..and i spend a gr8 deal of time answering mails...it get trying on your patients ya know....try to understand where im comming from....

    anyhow thanx for the release monkey ....i hope you contacted Wraggster and asked him not to let it get out.....there must be something he can do...

  9. #349
    DCEmu Legend Accordion's Avatar
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    dont get me wrong i want people to give support
    loads of it, the more the better
    GO PSMONKEY!!!

    but there should definately be a proper place for it

  10. #350
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    Your right accoedian boy SO FROM NOW PEOPLE NEWS NO ARGUMENTS NO SPAMMING! Even tho this spam had to get the point accross.

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