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Thread: I've been beaten but not out!

                  
   
  1. #271
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    Its sad to see comments that M64 is better when both are early betas/previews.
    I agree.

    Seems there is the usual trolling going on. People need to accept that the 2 authors are talking to each other, which in the end is best for us 'users'.

    And as per usual, people are getting suckered in to little flame wars.. Which is the easiest way to turn off guys who are doing good work creating these emu's. Grow up people.

    Monkey and Strmn, keep up the good work. Hopefully $ony will realise what a great platform the PSP is for Homebrew and open that bad boy up.. When the compatibility/speed is up then great.. I can wait :-)

  2. #272
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    damn monkey, at the rate ur moving at, u might make ur n64 more powerful and more fun than the original n64, lol.

    btw, id hate to do requests...but, for the controls do u have any ideas of a layout yet? or you werent really worrying about it yet? cuase i had an idea. maybe, allow us to config EACH button on the psp..except HOME and screen display.

    if its possible, have a menu, where we could configure our own buttons, that way u wont have to worry about people complaining about the button layout. (also allowing us to press something to get back into the menu during game play, to make a quick button adjustment, then resume game)

    cause for example...some games dont use L and R (like killer instictions)..thus we can put A and B at L and R and we can use the square circle x triangle for the c buttons.

    its just a thught, cause i dont think its possible to have every button on the psp, unless u see something that i dont?

    A-button
    B-button
    c button x4
    L-button
    R-button
    Z-button
    start-button
    analog stick
    d-pad


    just incase people dont read the whole thing and start flaming about how we dont need buttons yet and that this stuff doesnt matter...take it easy, im just giving my idea before i forget for...."when and if its needed"

    hehehehe..cant wait to clear legend of zelda and mario 64 all over again. i cant even play them on my original n64 anymore because mine was damage by a cousin, he spilt juice IN it by accident,. (via the cartridge slot and expansion bay)



    good luck, and great work monkey.

  3. #273
    PS Beta Tester & Mod DPyro's Avatar
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    You don't need the dpad. You could map the dpad to the analog stick and use the dpad for the c buttons.

    P.S Enough talk about the controls please.

  4. #274

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    Quote Originally Posted by $n!pR
    P.S Enough talk about the controls please.

    I agree it seems every second person has an opinion on them , i'm sure PSmonkey can figure out something simple as controls..

  5. #275
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    Quote Originally Posted by knight123
    I see unfair crisitism being labelled towards StrmnNrmn

    I think 1 thing thats being missed here is that Daedalus psp is a port of his OWN windows emulator. So who would be better to port it than the author himself.
    Example of this is the Neogeo CDZ emulator that was ported by the author of the original. One of the most complete emulators on the PSP.

    Its sad to see comments that M64 is better when both are early betas/previews.
    I fully agree with you but I think the issue is not because they dont like StrmnNrmn or think his work is not great. I just think it's because others have invested so much of their time into keeping up to date and informed that they feel the need to see it though till the end.

    In the end tho it will all come out like pc emulators. Where both can run alot of games great but you use what you prefer or maybe you play a few special case games that work better on one over the other.

    Either way. Its great for everybody since it will see n64 emulation pushed further.

    I also agree with your statement that the best person to port an emulator is the author, he knows the system the best. This is why ports done by not the author tend to be rather poor or have a difficult time achiving reasonable framerate.

  6. #276
    DCEmu Old Pro stotheamuel's Avatar
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    exactly... in the end... ill use both.... have roms for both depending how each plays them... and i'll be happy

  7. #277
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    Monkey it always surprise me to see how much time you sleep (like none). Get in bed between 1h00am and 4h00am, at work at 8h00-1h00pm. Hmmmm

  8. #278
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    yay nice progress cant wit till nxt week now

  9. #279
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    yea that is how I see it too, some games will probably run better on the other vs the other one. In that case though it would be awsome to see you two join your emulators in a similar way to Surreal 64 on the xbox. I supose at the moment there is not much reason to do that yet. And it would probably be best to code the GUI for two main cores selected by the user, be great too if an ini file could explain the pros and cons for the game for each core.

  10. #280
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    Quote Originally Posted by PSmonkey
    THIS IS NOT TO BE POSTED ANYWHERE. THIS IS EXCLUSIVE FOR THIS FORUM ONLY. POSTING THIS IMAGE OR EVEN POSTING ABOUT THIS IMAGE ON ANOTHER SITE IS FORBIDEN (I dont want to listen to a bunch of bratty kids on pspu site bitching at me, FAK them).
    MWAHAHAHAHA! owned.

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