Yes but I am knollagable in PSP development and he is knollagable in n64 emulation. We kind of are what the other needs.Originally Posted by hetster
Originally Posted by hetster
Wrong idea guy. IIRC StrmnNrmn ported an emu over... that HE coded from scratch to begin with. It was a pretty good emu on the PC to begin with, but together with the latest (Actually I probably don't know the latest anymore) rice video plugin, PJ64 ended up coming out on top. Just my personal preference, of course.
These two working together would be absolutely awesome! PSPmonkey has PSP coding experience and AFIK, StrmnNrmn has more N64 coding under his belt.
Yes but I am knollagable in PSP development and he is knollagable in n64 emulation. We kind of are what the other needs.Originally Posted by hetster
has the source to this been released and if so is there any quick improvements that can be made to spruce things up from an experianced PSP coder point of view ?
well the way things are going has to be good for both of you..to be honest apart from GTA:LCS i havent seen such a buzz about any commercial game that this emu is generating.. good luck to the pair of you or individualy and if any/both of you manage to pull it off i think sony will curse the day they ever blocked homebrew from their firmware (not loaders but proper homebrew)..i havent played any commercial games on my psp for many months now..mainly due to the fantastic array of homebrew on offer to test daily..
This would be a welcome collaboration. I would be more than happy to support this project by donations and/or whatever else would help.
This is great developing news for PSP Homebrew.
a team up would bring tears of joy throughout the world of homebrew but if there is no team up im not gonna complain
Originally Posted by PSmonkey
heh your so knowledgeable you cant even spell the word!!!
I was thinking the same thing, that might be the most ironic typo of all time. (although I hate to bash someone that's doing us all a huge favor.)Originally Posted by psiko_scweek
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