Wow. Amazing, Truly Amazing.
Yoshihiro has updated DSonPSP (Nintendo DS emulator for Sony PSP). It's still too slow to play anything.
http://www.pspgen.com/forums/dsonpsp...t-t176934.html
...:::BETA 3:::...
- Updated GPU, MMU, DMA, RTC and branch code
- Some small speedups
- Updated gfx3d core to DeSmume core 9.4
- Added debug information, so you can give your results when your games freeze
- Removed CPU Ratio Hack
Download Here and Give Feedback Via Comments
Last edited by Sektor; August 25th, 2009 at 10:21.
Wow. Amazing, Truly Amazing.
I'd say useless and stupid.
The PSP doesn't have enough power to do this, and even if it had, without a touchscreen and/or separate screens most games would still miss their entire purpose.
This is done just to please the PSP fanboys.
There are a lot of emus that still require work on the PSP, why waste time on this? It's not like it'll ever be in a playable state.
The "amazing" posts look like spammers but maybe they just didn't try it. It would be amazing if it was near full speed but right now it's just a novelty. I like really like novelties though and it's interesting to see what optimizations can be done.
What I been wondering is if he's breaking the GNU General Public License.... for not releasing the source?
What I heard this a port of DeSmuME...?
Yes, it's a port of DesMuME.
It would be amazing to me if he (or anyone else) did a much more aggressively optimized DS emulator by himself, or at least did some optimizations to DesMuME worth talking about. Not that I know what was done for this one, but nothing deemed "small speedups" can be worth talking about. Of course, I'm speaking purely from a standpoint of my own personal interest - I can't assume other people won't be excited by a very slow emulator becoming slightly less very slow.
It'd still run unsatisfactorily, but at least I'd be impressed.
Kind of like Yabause getting a pretty good SH2->MIPS dynarec, something I think no one cared about. Actually, I haven't even heard any feedback of how it runs on PSP, aside from "doesn't." I'd love to know how it performs on a game it actually works on.
And yes, he's breaking the GPL if there isn't a clear way to get the source. I don't know French so I don't know if there is or not. But I think this is why people got mad at him 3+ years ago. Then again, a lot of ports to PSP are breaking the GPL so what point is there singling this guy out?
Last edited by Exophase; August 25th, 2009 at 21:07.
http://gpsp-dev.blogspot.com/
I haven't quit gpSP, just put it on hiatus for a while.
Games like Super Mario Advance 3, Riviera and Sword of Mana actually DO work in gpSP, believe it or not. If they don't work for you then you're using the faulty BIOS. Don't argue with me, it's true; the sooner you accept this the sooner you can move on.
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