Originally Posted by 1timeuser
Well nobody thought it was possible :P
okay, psp in itself is an extremely fast 333mhz computing device..
its intirely possible to run a program that would demand up to 500 mhz without any problems.
its all about the programming, a lot of people dont realize, but the ME processor, is a very helpful, quick processor.. the GPU is reasonably fast aswell..
the problem comes when people program for the gpu, cpu, and ME all at the same time, each must be addressed seperately, due to the very slow bus speed of a psp..
in short, as long as someone can address information where it needs to go at the time it needs to be there, its possible to program software to run quickly..
Originally Posted by 1timeuser
Well nobody thought it was possible :P
deadulus port is good enough for me.
Why was it Daedelus and not another Emulator anyhow? ... because Daedelus isn't great on a PC.. just wondering really
what?Originally Posted by samidgley
Because StrnmNrmn is tha author of daedalus for the pc, he ported his own emulator.
Me and my fellow buddies at Benheck were talking bout corn also. Someone reported it could run with pretty low specs and wrok pretty good. The specs were less than the PSP, so i think if another port of a N64 emulator should come, Corn is our best bet! Here is a post:
Originally Posted by marshallh (From Benheck forums)
Also corn isnt opensource (last time i checked it wasnt)
yup no source code available for corn soo no hope of porting that. The author of corn dropped of the face of the earth a lil while after the 0.3 of corn released.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks