Wow this is great work. How do you work the networking? Via the serial port?
This really is good stuff JLF65. You are an asset to the DC community.
Doom for Dreamcast v1.1.6. This has all the goodies - mouse, keyboard, and joypad controls, force-feedback (Jump Pack), stats on the VMU LCD, load/save options and games from/to VMU, allows up to four DEH and patch WAD files (Doom patches, not Boom), NTSC, PAL, and VGA support, music, and stereo sound effects. It has networking, but that's one thing I haven't been able to test yet. So give it a try! Old School Dooming at it's finest.
Wow this is great work. How do you work the networking? Via the serial port?
This really is good stuff JLF65. You are an asset to the DC community.
As always, a great release! The vibration function works quite well (and I love the chainsaw now).
About networking, I want to try it. I've got BBA, and it seems that in the menu it's avaiable the networking option. If you want to test it with me, just let me now
The networking should be enabled if the DC has been setup to connect to the net. That can be via the serial or the BBA. I don't have a DC BBA - I've been looking over how people connect through the serial modem to a PC with a modem of its own, but haven't set anything up yet. Assuming everything works like it should, you should be able to connect with another DC, a PSP running my Doom for PSP, or a PC running an old version of Doom, like sdlDoom 1.10. I suggest you read the readme on how to setup a network game. There are a number of things you have to set in order to play a network game.
And yes, the chainsaw is TOTALLY awesome with vibration.
The chaingun is also more fun now.
dreamcast and psp playing together? thats crazy talk
Heeelllo to the Creator..Thanks a lot man..I have never finished first Doom..I have a Dreamcast keyboard a mouse and of course the vibration pack....And now its the big change...Tell me its the whole game right?
Thanks man you did a great job Dreamcast is a unique console for us!!
Oh and of corse i have the VGA box...
Man i would be great to play
No one can distribute the whole game for free - it's just the shareware WAD file in the archive. Assuming you have the WAD files, you just copy them to the iwad directory in the Inducer directory after you expand the sbi, and before you create the disc image in SBI. At the same time, you can put patch WAD files in the pwad directory, and DEH files in the DEH directory. My personal DCDoom disc has about 250 MB of WAD, patch WAD, and DEH files.
VGA is nice... that true for most consoles. RGB will always be better than composite or svideo.Oh and of corse i have the VGA box...
Hmm, I wonder if there are networking possibilities for those who have cut out there serial port and installed a USB port instead?
Awsome news, can't wait to test this out.
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