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Thread: Doom for Dreamcast v1.1.6

                  
   
  1. #1
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    Default Doom for Dreamcast v1.1.6

    Doom for Dreamcast v1.1.6. This has all the goodies - mouse, keyboard, and joypad controls, force-feedback (Jump Pack), stats on the VMU LCD, load/save options and games from/to VMU, allows up to four DEH and patch WAD files (Doom patches, not Boom), NTSC, PAL, and VGA support, music, and stereo sound effects. It has networking, but that's one thing I haven't been able to test yet. So give it a try! Old School Dooming at it's finest.

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    Wow this is great work. How do you work the networking? Via the serial port?

    This really is good stuff JLF65. You are an asset to the DC community.

  3. #3

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    As always, a great release! The vibration function works quite well (and I love the chainsaw now).

    About networking, I want to try it. I've got BBA, and it seems that in the menu it's avaiable the networking option. If you want to test it with me, just let me now

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    The networking should be enabled if the DC has been setup to connect to the net. That can be via the serial or the BBA. I don't have a DC BBA - I've been looking over how people connect through the serial modem to a PC with a modem of its own, but haven't set anything up yet. Assuming everything works like it should, you should be able to connect with another DC, a PSP running my Doom for PSP, or a PC running an old version of Doom, like sdlDoom 1.10. I suggest you read the readme on how to setup a network game. There are a number of things you have to set in order to play a network game.

    And yes, the chainsaw is TOTALLY awesome with vibration.

    The chaingun is also more fun now.

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    Sir Digby Chicken Caesar Darksaviour69's Avatar
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    dreamcast and psp playing together? thats crazy talk

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    Quote Originally Posted by Darksaviour69 View Post
    dreamcast and psp playing together? thats crazy talk
    And a PC! Don't forget the PC! :rofl:

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    Heeelllo to the Creator..Thanks a lot man..I have never finished first Doom..I have a Dreamcast keyboard a mouse and of course the vibration pack....And now its the big change...Tell me its the whole game right?

    Thanks man you did a great job Dreamcast is a unique console for us!!


    Oh and of corse i have the VGA box...

    Man i would be great to play

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    Quote Originally Posted by Cast128dreams View Post
    Tell me its the whole game right?
    No one can distribute the whole game for free - it's just the shareware WAD file in the archive. Assuming you have the WAD files, you just copy them to the iwad directory in the Inducer directory after you expand the sbi, and before you create the disc image in SBI. At the same time, you can put patch WAD files in the pwad directory, and DEH files in the DEH directory. My personal DCDoom disc has about 250 MB of WAD, patch WAD, and DEH files.

    Oh and of corse i have the VGA box...
    VGA is nice... that true for most consoles. RGB will always be better than composite or svideo.

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    Hmm, I wonder if there are networking possibilities for those who have cut out there serial port and installed a USB port instead?

    Awsome news, can't wait to test this out.

  10. #10
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    Quote Originally Posted by XDelusion View Post
    Hmm, I wonder if there are networking possibilities for those who have cut out there serial port and installed a USB port instead?

    Awsome news, can't wait to test this out.
    From what BlueCrab mentioned over at DCEmulation, the current code in DCDoom will only work for the BBA or LAN adapter. Aparently, I need to add a PPP stack for modem, and clearly I can't support custom adapters I have no knowledge of.

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