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Thread: PSPConstructor: Create Homebrew with Ease

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp PSPConstructor: Create Homebrew with Ease

    News via psphacks

    Crack, crack, crack the egg into the bowl… Easier than baking a cake with PaRappa is creating homebrew with cbarox’s PSPConstructor.

    With little or no programming knowledge you can point-and-click your way to homebrew heaven. Drag this, drop that, click, click, and compile. You just built your first homebrew app/game using the JGE++ engine.

    Watch:


    PSPConstructor Features:

    This program uses Visual Studio 2008’s devenv command line to compile your game under the Visual Studio 2008 environment. It uses the JGE++ to be able to run your created game under windows first before you transfer it to the PSP. The JGE++ engine also features:
    Hardware accelerated 2D rendering including scaling, rotations and colour blending.
    Geometry shapes rendering, including rectangle, circle, polygons and thick lines.
    Loading PNG, JPEG and GIF.
    Advanced multiple emitter and key frame based particle system.
    Bitmap fonts.
    Stereo WAV playback.
    Hardware MP3 decoding on PSP.
    Port of HGE helper classes: hgeParticleSystem, hgeDistortionMesh and hgeFont.

    Download Here (41mb)

  2. #2
    DCEmu Regular ojdon's Avatar
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    Looks interesting, I was just about to start a new psp project. I'll try it out.

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    I'll try this out, looks fun

  4. #4
    DCEmu Regular ojdon's Avatar
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    I've just tried it out. It's very nice. It's like a clone of GM5. All that's really needed now is a scripting language built in. Maybe built in lua support? That would be great, I'd use it for all my small projects.

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