Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 25

Thread: Daedalus PSP WIP News

                  
   
  1. #11
    DCEmu Newbie
    Join Date
    Sep 2005
    Posts
    69
    Rep Power
    0

    Default

    Thanks for the hard work StrmnNrmn! I just tried Mario64 out, and it looks amazing.

  2. #12
    DCEmu Rookie
    Join Date
    Nov 2005
    Location
    Japan
    Posts
    113
    Rep Power
    72

    Default

    I'm looking forward to seeing what kind of progress you can make with the dynamic recompiler. It sounds like a very suitable and viable option for improvement.

    Good luck!

  3. #13
    Banned Voltron's Avatar
    Join Date
    Nov 2005
    Location
    United States
    Posts
    857
    Rep Power
    0

    Default

    Quote Originally Posted by felonyr301
    i cant wait keep up the good work mate and very soon there will be a handsome donation very soon my friend very soon
    Yes, this is surely worth donation and support. I can't believe the progress that is being made with this. So many great developments lately for the PSP. I don't nearly understand the technical & coding aspects of this but it sounds like really exciting and promising news.

  4. #14

    Default

    Looking forward to the next release!
    Nice job on R4.

  5. #15
    DCEmu Legend shadowprophet's Avatar
    Join Date
    May 2005
    Location
    IFeedOffYourFearS
    Age
    48
    Posts
    3,102
    Rep Power
    99

    Thumbs up Umm i dont know if this would work but

    StrmnNrmn

    Why couldnt a program be writen for the pc or psp.
    That converts the roms to the necessary format before we even used them in Daedalus?
    Wouldnt this save memory for Daedalus and be less taxing on the over all emu?

    just a thought, Even tho I dont know what im talking about

  6. #16
    DCEmu Regular
    Join Date
    May 2005
    Location
    Japan
    Age
    49
    Posts
    452
    Rep Power
    74

    Default

    Quote Originally Posted by drew4237
    no he just ported it from the pc to the psp
    ehemmm...

    NO has to be the biggest 2 letter word there is, and you should KNOW what you're talking about when using it as the first word in a reply (or quote) to someone.

    As NeoXCS said, and as I myself pointed out on an earlier thread... strmnnrmn made the EMU from scratch on the PC a long time ago and then ported it over. He didn't just port over somebody else's work.

    PSPmonkey has said himself that strmnnrmn has more experience coding N64.
    PSPmonkey, however has more time under his belt coding for the PSP.

    They are both good/smart coders/people and we need them both. They have already helped each other out a bit and will continue to do so (hopefully).

    To critisize either one or to try and place one above the other is very childish, especially coming from someone who would freak out if he/she were told to write a 'Hello world' program in any language for any system, or die.

  7. #17
    DCEmu Legend acn010's Avatar
    Join Date
    Dec 2005
    Location
    Galaxy not far away?
    Age
    37
    Posts
    4,656
    Rep Power
    103

    Default

    duhhhhhhh......................................... ...........
    is kinda good the way to use a method like that.

  8. #18
    DCEmu Legend shadowprophet's Avatar
    Join Date
    May 2005
    Location
    IFeedOffYourFearS
    Age
    48
    Posts
    3,102
    Rep Power
    99

    Red face Ive spoke to some very educated people in the codeing realm

    Come to find out , Even tho its a good idea, it is ridiculously difficult to create a program that recompiles roms the way I mentioned

  9. #19
    DCEmu Rookie .:PSP1.0:.'s Avatar
    Join Date
    Nov 2005
    Posts
    221
    Rep Power
    72

    Default

    Quote Originally Posted by NeoXCS
    Well strmnnrmn did create the original Daedalus. He is also making a dynamic recompiler so that it will run specially for the PSP. We'll just hafta watch to see how it goes. I believe it will do good!

    Well said my friend! I just hate the whole fact that the n64 emulator has become "The whos a better coder competition" They make these emulators for us for free and if we feel generous we donate to them and if we don't donate we should keep the negitive comments to ourselves in the end there will be 2 or more n64 emulators and we as people will choose which one suits us best but i for one wont be complaining whos the better coder

  10. #20
    DCEmu Old Pro mr_nick666's Avatar
    Join Date
    Mar 2006
    Location
    Bideford, Devon, UK
    Age
    47
    Posts
    1,278
    Rep Power
    77

    Default

    I fully agree Two emulators can only be a good thing in the end because they seem to be colaborating (information at least) so they'll each find and fix differnet problems and find better solutions It can only be good for us!

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •