Results 1 to 3 of 3

Thread: Two versions of Twilight Princess

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    53
    Posts
    141,436
    Blog Entries
    3209
    Rep Power
    50

    GC Two versions of Twilight Princess

    Via Eurogamer

    Speaking at Nintendo's pre-E3 press conference, Nintendo's Reggie Fils-Aime has confirmed that two versions of long awaited Zelda game Twilight Princess are in development - one for GameCube and one for Wii, which will of course make use of the remote controller.

    Fils-Aimes described it as "by far the best Zelda game we've ever made," before handing over the controls for a real-time demonstration of exactly why that is.

    The game uses the analogue 'nunchuck' attachment to control Link's movement, with items assigned to the wand's d-pad. Targeting is achieved by holding the Z button, and there's a fairy on the screen to keep constant track of your movements with the wand, making sure you don't end up pointing at the ceiling when something's biting your legs, for example.

    Attacking is a matter of pressing the B button or moving the wand in a circular motion to perform the spin attack, and jabbing or flicking the wand makes Link perform a shield strike, knocking enemies off guard and leaving them prone to a more serious kicking.

    Putting the sword aside and moving onto the bow, you can point the wand where you want to aim, and a targeting reticule appears. If you move the wand outside of that reticule, the camera circles your target.

    When you draw back the bow to fire, the speaker in the wand - yes, there's a speaker - lets you hear the sting pulling taught, and when you fire the arrow, you'll hear it and feel it fly from the wand towards your target on screen. The whole thing played out beautifully and looks like a really impressive use of the new technology.

    The remainder of the demo, brief as it was, was filled with more examples of sword and bow battles, and how the wand can also be used for fishing - in exactly the way you'd expect, except with fewer maggots, probably.

    Visually, the game looks pretty stunning, but as Nintendo kept repeating after almost every game they showed, Wii is not about what you see, but what you feel. Expect more updates once we've had a feel of some Zelda Wii on the show floor.

  2. #2
    DCEmu Regular BALL_SAC's Avatar
    Join Date
    Mar 2006
    Location
    Teabagin, OK
    Posts
    310
    Rep Power
    71

    Default

    Thats right, and I have my WII Preordered, with a copy of Zelda waiting for me as well ^_^

  3. #3
    DCEmu Newbie
    Join Date
    Jul 2006
    Age
    35
    Posts
    51
    Rep Power
    0

    Default

    man i have been waiting for this game for a long time and when its released i won,t be able to play it until a year later cuz i have got to study for my last year of high school
    damn why am unlucky

    but what to do its my fate .!!

    after that i think i will get both the Wii and the game

    have fun while you can

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •