Doesn't LocoRoco kinda look like something programmers here could already pull with Homebrew? It's basically 2D Metaballs, kinda like a simplified version of Mercury. Maybe you should put together a contest to see who can make something as close to LocoRoco as possible and still be a different game? I bet there's alot of coders here that could easily handle the morphing blob effect. I bet they could even make a better version be adding support for changes in Gravity, Viscosity, and Friction.
BTW, LocoRoco itself is not a very original game. If you want to try the first game I've ever heard of to use a "Blob" as a hero, look up a game called, "Gish". Now *THAT* was an impressive use of Metaballs. The only thing LocoRoco has added is the ability to break up the blob. One minor feature and some shiny 2D graphics does NOT make a revolution.![]()
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