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Thread: Monkey 64 v2.0 - Yay

                  
   
  1. #191
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    great work, i hope there is a big future for this emu!!

  2. #192

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    Argh. Could someone just post a review of this?
    Here's what I want to know - what kind of FPS'es are we talking, per game (mostly, I just want to know how Mario 64 performs)?
    Does it have sound support?
    What kind of glitches are we seeing in games?
    How does it compare, advantages and disadvantages-wise, to Daedalus?
    Basically, is it worth my while to download if I already have Daedalus?

  3. #193
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    First i just wanna thank psmonkey for the release!

    but i have big problems here... when i load super mario 64 (u) and comes to the the "select file" screen i can't choose which file i should select because i can't see mario's hand! (which means that the analog isn't working? or some graphical thing... i don't now) the same thing happend when i load mario kart 64 (u)... i can't choose! because i can't see were the analog thing is pointing/selecting/highlighting... why? please help me...

  4. #194
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    nice its finally here well done

  5. #195
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    lol,over at pspupdates you got like 500 jumps compared to 150 jumps,GOOOD JOOOOB and keep up the good work

  6. #196
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    $n!per, perhaps if you could revise your "HowTo" thread to reflect the changes between 1.0 and 2.0 and include selecting the proper microcode, then it might help cut down on the difficulty curve PSmonkey is talking about. (I know, I know, there will still be people that will continue to ask the same questions)

  7. #197
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    Quote Originally Posted by bug
    Argh. Could someone just post a review of this?
    Here's what I want to know - what kind of FPS'es are we talking, per game (mostly, I just want to know how Mario 64 performs)?
    Does it have sound support?
    What kind of glitches are we seeing in games?
    How does it compare, advantages and disadvantages-wise, to Daedalus?
    Basically, is it worth my while to download if I already have Daedalus?
    It plays some games that daedelus can't

  8. #198
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    Quote Originally Posted by LiNKZiE
    First i just wanna thank psmonkey for the release!

    but i have big problems here... when i load super mario 64 (u) and comes to the the "select file" screen i can't choose which file i should select because i can't see mario's hand! (which means that the analog isn't working? or some graphical thing... i don't now) the same thing happend when i load mario kart 64 (u)... i can't choose! because i can't see were the analog thing is pointing/selecting/highlighting... why? please help me...
    Its a graphics error, just hit O to continue (if you want to load a savefile, just make sure its in the first slot).

  9. #199

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    Not bad monkey. Even compared to daedlus your emulator is pretty good. Keep up the good work and dont listen to the noobs at pspupdates. I suggest you leave them. All they will do is flame.

  10. #200
    DCEmu Regular psiko_scweek's Avatar
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    this emu is awesome....a helluva lot better than the Nincest port you did and the v1.0 of Monkey64.

    You know i was thinking...after you get done w/ Nintendo 64 emulation you should try and do DS emulation...........heh im just kidding.

    no really though,
    this emulator looks awesome, keep up the good work and hopefully real soon we will have fullspeed N64 on the PSP....that would be great.

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