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Thread: Monkey 64 v2.0 - Yay

                  
   
  1. #281
    DCEmu Newsposter Vega's Avatar
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    hehe, "Spam Monkeys" .

  2. #282
    PS Beta Tester & Mod DPyro's Avatar
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  3. #283
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    PSmonkey it is not everybody at pspupdates...it isnt even half of the people, prolly not even a quarter.

    It is the immature kids who simply want something that works 100%, or the script kiddies who have never written a single line of code in their life time.

    keep up the good work...people that have written programs (like me) know nothing works perfectly/well for ~10 builds, and that is a minimum

    keep up the good work

  4. #284
    DCEmu Legend Accordion's Avatar
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    hmm
    contributing to the spam...oh well, a bit bored
    just dont look in the comments section
    resist

    new release in 1-2 weeks woohoo!!!!!!!

    we need a virtual moderator that can delete any posts with certain word phrases in or repetitions, or maybe just automatically place them in another thread just for spam,
    stop the spam

  5. #285
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    Quote Originally Posted by Render
    PSmonkey it is not everybody at pspupdates...it isnt even half of the people, prolly not even a quarter.

    It is the immature kids who simply want something that works 100%, or the script kiddies who have never written a single line of code in their life time.

    keep up the good work...people that have written programs (like me) know nothing works perfectly/well for ~10 builds, and that is a minimum

    keep up the good work
    Yup. But when Monkey64 was released, it may have gotten a bajillion jumps at QJ, but the people didn't really talk about it. It was either flaming the emulator for not being 100% or defending PSmonkey. There wasn't much actual conversation about the actual product. =/

  6. #286
    PS3 User Gizmo356's Avatar
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    amen

  7. #287
    PSP User chickenclaws's Avatar
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    Quote Originally Posted by sdc
    Yup. But when Monkey64 was released, it may have gotten a bajillion jumps at QJ, but the people didn't really talk about it. It was either flaming the emulator for not being 100% or defending PSmonkey. There wasn't much actual conversation about the actual product. =/
    There Retarted over there

  8. #288
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    Quote Originally Posted by PSmonkey
    yo spam monkeys. Sorry little busy and taking a break recently.

    Though blind thinking last night I figured out a posible spot to increase speed & will try testing it out later tonight. I also found out that implementing a texture cache should speed up a few roms (specialy quest which jumped to about 17-20fps inside the castle).

    I know I said src soon but the *******s at pspu dont motivate me enough to release it. If someone truely feels like seeing the src they are more then welcome to pm me and I will give it with out hesitation. I just wont post it here till probably next release (hopefuly in 1-2 weeks).
    So you already implemented texture cache ? Sound great. I know you did a long list of "todo" last time, you could do some updates whats left ?

  9. #289
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    I have not implemented it. I did some test and disabled recompiling textures (so pretty much everything is either black or shows a hud texture) to see what effects it would have on the framerate.

  10. #290
    DCEmu Legend Accordion's Avatar
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    and?...
    good or bad
    how will this help in the future?

    P.S.
    i know i complain about this sort of thing but im going green; could it be possible to have a work in progress build of IRIS out soon?

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