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Thread: The NEW Monkey 64 Compatibility Thread

                  
   
  1. #11
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    Mortal Kombat Trilogy (U) [!] <- should work. It was one of the first games to run in the first place.

    Conker (U) [!] <- wont run, too big & special microcode

    Ridge Racer 64 (U) [!] <- wont run, too big.

    CastleVania (BOTH) (U) <- First one seems to crash, I think the 2nd is too big.

    Mega Man 64 (U) [!] <- wont run, too big.

  2. #12
    PS Beta Tester & Mod DPyro's Avatar
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    OK. Anyone who posts in here please keep it on topic. All questions to do with speed etc can be placed in one of the other threads already made.
    Format should be like this:

    Roms That Load
    AeroFighters Assault (U)

    Not Working

    BattleTanx (U)

    Loaded But Crashed
    All Star Tennis '99 (E) (M5)

    Feel free to post screenshots that you've taken of the games.

    And finally.....
    Don't ask questions in this thread!

  3. #13
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    Loaded But Crashed
    San Francisco Rush 2049 (U)

    was able to select car & track but then when
    loading the track it crashes.

  4. #14
    DCEmu Pro RedKing14CA's Avatar
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    I know i'm not suppose to ask questions but, how do i know what microcode to put if it is not listed here????

    I wanted to test Rogue Squadron

    --------------------------------------------------------


    Not Working
    Star Wars - Shadows of the Empire (U) (V1.2) [!].z64
    Microcode: Fast3D

    Static screen for awhile, then "Error: Illegal 32bit memory write at 0x80400004 <PC: 0x8000126c>

  5. #15
    DCEmu Old Pro Wally's Avatar
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    Quote Originally Posted by RedKing14CA
    I know i'm not suppose to ask questions but, how do i know what microcode to put if it is not listed here????

    I wanted to test Rogue Squadron

    --------------------------------------------------------


    Not Working
    Star Wars - Shadows of the Empire (U) (V1.2) [!].z64
    Microcode: Fast3D

    Static screen for awhile, then "Error: Illegal 32bit memory write at 0x80400004 <PC: 0x8000126c>

    Press X a few times after the Illegal 32bit memory write.

    I suggest you try matching all the other microcodes

  6. #16
    DCEmu Newsposter Vega's Avatar
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    WCW Nitro 64
    Did not load

    WCW / nWo Revenge
    did not load

    WCW / nWo World tour
    Loaded but crashed

    Click on the sig above to visit The Playground

  7. #17
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    I don't mean to nitpick, but is this emulator ever going to be able to run at full speed on PSP hardware? Or at least a playable speed? I'm dying to play Smash Bros...

  8. #18
    DCEmu Old Pro pkmaximum's Avatar
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    Put it this way Monkey explained when he first started making this emulator that he does believe that this emulator will run at a good speed for most games other games like conkers bad furday will most likeley not run because of the size of the rom. But with time Monkey said he expects to see games like Mario64 playable to 30-60fps. Also Monkey explained that right now his emulator is not running super fast because its still running off of a pure interpreter core. And in time he will implemate the dynamic recomplier. So lets just be patient and see what happens. And all we can hope is that Monkey will also pick up on his n64 project soon. Its been a little while now since he announced plans on how his n64 project was going since he has taken a break to work on IRIS and his new game. Well we wish you the best of luck Monkey and N64 misses you

  9. #19

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    where do i download these "roms"

  10. #20
    DCEmu Regular benn's Avatar
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    Quote Originally Posted by max_hempfling
    where do i download these "roms"
    do not ask that question on here as you will get banned. it is illegal to distribute or own roms that you do not have the original game for.

    you are however one of many many newbies who ask the same question. to which I always reply the same.
    here is a link where you can find out what you need and understand a lot more:

    http://tinyurl.com/q57de

    enjoy

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