Cool a sweet update to a great 1st release !!!
Christophe has released a new beta version of his Commodore64 emulator Vice for the PSP.
Heres whats new:
Bug fixed :
- Sound is now better
- Sound is not disabled when loading a quick snapshot
- True Drive emulation is now "off" after reset (drive-ressource.c)
What is still not working :
- True drive emulation is not working (Same problem on PC when Drive8Type=0 in config.ini instead of Drive8Type=1541).
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Cool a sweet update to a great 1st release !!!
Hello there,
I couldn't get it to work on my 2.60, it does a standard crash (black screen for 10 seconds then turns off).
Pete
Thanks Cristophe, this and Pspectrum is why my psp still gets played![]()
No 3 welcome to firmware 2.60 lol![]()
Indeed. Technically there's no reason why it shouldn't work though - Chris Swindle's and my Quake port runs fine on 2.60.Originally Posted by The_Ultimate_Eggman
Nice one, thanks a lot
It's definately getting better and i've been waiting for good C64-emulation a long time. Somehow strange that many systems are emulated perfectly since a long time, but such popular machine like the C64 takes so much time...
No offend here, absolutely not
but i have 3 questions:
1) have you thought of adding the floppy LED to maybe the bottom left corner? then you could easily see, if the emu hangs or it's still loading.
2) have you thought of adding vertical synchronization? in platformers the vertical distortion doesn't look nice... (i know it costs a lot of power, but maybe some games can handle this)
3) minor cosmetic problem: the path to the folder name seems fixed, i would like to rename it, so the corrupted item dissapears.
anyway, thanks for your work![]()
i was been sardonic PeterM.
Thanks for the heads up.
Thanks Guys for comments
I sent my sources to someone that is going to look why PSPVice is not running on 2.6.
It is done but only for "true drive emulation". In VICE when "fake" 1541 is used, the floppy does not have any activity informations (try on WinVice you'll see).1) have you thought of adding the floppy LED to maybe the bottom left corner?
This is quite complexe because PSP is 60Hz and C64 PAL is 50Hz. Try to play in NTSC mode, you'll certaintly have perfect display.2) have you thought of adding vertical synchronization?
Yes. This is part of my "todo" list.3) minor cosmetic problem: the path to the folder name seems fixed
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