17-20 fps?? :O that's a huge improvement! I'll be sure to check it out.
Our man PSmonkey posted a little update on his Nintendo 64 Emulator:
Though blind thinking last night I figured out a posible spot to increase speed & will try testing it out later tonight. I also found out that implementing a texture cache should speed up a few roms (specialy quest which jumped to about 17-20fps inside the castle
Awesome stuff, keep your eye pulled to his website here --> http://nemo.dcemu.co.uk
17-20 fps?? :O that's a huge improvement! I'll be sure to check it out.
Holy schmoly!
Sweet!
this emu has come so far since its start!!
Quest 64 only runs at 20 FPS inside the first castle but drops to a very slow rate once you go outside. He later said "I have not implemented it. I did some test and disabled recompiling textures (so pretty much everything is either black or shows a hud texture) to see what effects it would have on the framerate."(referring to the texture cache).
Nice. Can't wait for this to get optimized for speed.
DAMNNNN!!!! I cant wait to see this. But I wonder what Stmnnrmn is up to on Deadulus.
Great work PSmonkey it seems like every day were getting a hell of a lot closer to good speed N64 emulation on the PSP. 20fps per second to me is fenomenal just because this emulator was only being made for about 4 months now tops! And the fact he is working with a PSP also and not a high end computer is also amazing. Man PSmonkey keep up the great work the stuff you do is amazing!!you have my full 100% support!
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